Just going to give bullet points of feedback so it is easy and quick for a dev to (hopefully) read.
- Bouncing mushrooms should not cause fall damage from the bounce.
- Add a ‘reset’ button to adventures if you want to start over half way through rather than waiting for timer (maybe I missed this?).
- Don’t put away glider when running into something, usually I want to keep gliding unless landing on flat ground or pressing space.
- The bouncing mushroom in wyvern cliffs half way up the steep steps is pointless; make it take you to the top, not just like 4 steps further up.
- Show up or down markers on the map for events, I never know what level vertically the event is on.
- Tell us our high-score on adventures and medal when hovering over the icon on the map. Or even better, let us click it and open up the leaderboard.
- The “only-take-damage-from-(front/back/side)” mobs is not a very fun mechanic to me, but that is just my opinion.
- PLEASE make sure you cannot portal people to mastery points they haven’t ‘unlocked’ the ability to reach yet. Defeats the purpose..
I’ll add more as I come across them. Thanks.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.