(edited by Faeyas.2816)
BetaWeekend1 Final Feedback
Chronomancer
I thought that I would hate this specialization from when it was explained to us on Points of Interest. I main a Mesmer, and I play a torment shatter build. I was really reluctant to actually try it. Thanks to MMOInks, I actually tried it.
I was happy I enjoyed it. I am scared that’s because it is a smidgen…. strong. I was able to shatter a lot faster, though I noticed (Thank goodness) that the more I tried to rapid burst, the more I was eventually locked out on cool down to dangerous levels. So I do feel that there is a good balance, but again, I’m worried that you will nerf it.
Please don’t. Per my Mobs comments, the strength comes mainly from the fact that Central Tyrian mobs are weaker than Jungle Mobs. In the jungle I felt right I wasn’t OP by any means (I died a lot actually), but in central Tyria I was…. powerful. That’s a game balance thing, not a Chronomancer balance thing.
Dragon Hunter
I made one, I was more excited to play it than Chronomancer initially. I think you have seen this comment before but… it doesn’t live up to its name. The rain of arrows feels… wimpy when we compare it to Ranger’s LB5. The traps are nice, but they feel isolated, and I personally couldn’t see any synergy with current Guardian builds. Then again, I don’t play my guardian much…so take this as you will.
Reaper
I am not as googly as others are about this class. Then again I didn’t really test it as deeply as I wanted. It feels fairly solid from what I have seen. It isn’t as OP as I was worried it might have been. The shroud is fun, and thank goodness it is just fun, and not a “Reaper shroud or bust” type situation. I enjoy that I feel as powerful in Reaper shroud as I do in normal shroud…. but in different ways. I look forward to playing with shouts next session.
Revenant
It no longer feels and acts wimpy. YAY. With the swords and the assassins stance I feel that more synergy among the different legends exists and that there is more build diversity…. although it could seriously be better. Sword/Axe and Sword/Sword play uniquely enough that it gives the class a good DPS feel, to go along with the good Tank and Heal specs it already has.
Tempest
I love tempest. Please read those words to “Wash the pain away” of hearing people upset about warhorn. I am GLAD warhorn is a viable weapon. I was even earning kill achievements using it! I feel the elements have strong use distinctions, and are all equally strong in Tempest.
Tempest is strong but fragile, so the earth and water attunments really matter it feels, and Fire is SO MUCH fun to just stack and burn enemies.
I feel like I’m a force of nature, but not a mini god. Good job!
THANKS