Boss Timer is fine
I don’t see the problem of just one of many encounters being dps race as long as it’s not all. Boss timer is what makes this boss challenging, most group wipe because of the timer. Without it the boss would be super easy with tanky gears.Again this is only one encounter, we don’t know if next boss require everyone to survive 10 minutes under heavy fire and everyone need tanks stats or something, let’s not judge the whole raid because of one mechanic of the first encounter.
I only think that the current timer is bad because it basically forces players to one of the main problems of the game, convincing everyone that you need Berserker gear to beat the boss fast enough. Either they adjust it to be a little more fair, like 20 or 25 minutes if the boss remains as strong as it is now, reduced the dmg output of the rage mode to a smaller margin, or out right remove it.
Better to do a timer up and scale difficulty up as time goes on.
Lets groups that aren’t fully Zerk still have a chance and possibly forces Zerkers no not go in with Zerk gear. Doesn’t mean groups won’t but the possibility is there to happen.
And if they make it so that any and all builds have a chance at completing it, we’re right back to where we are now with unchallenging content.