Bug with Demo Level

Bug with Demo Level

in Guild Wars 2: Heart of Thorns

Posted by: Caveth.3268

Caveth.3268

Bug #1) If you use a glider to skip by the first few enemy encounters (going straight to the encounter where you fight the boss that asks Mordremoth for help) it causes the level to bug out quite a bit; a few of the goals will rearrange themselves.

Bug #2) Also, allies and enemies both will randomly teleport to your location in the air, often becoming stuck in the air permanently; this make it very hard to kill the enemies with my Reaper Necromancer, using only Dagger/Focus + Greatsword. The only range that can hit above the Necromancer that I had were 3 of my abilities on dagger/focus (2, 3, 5).

Screenshots) I have a screenshot of the goal bugs, but not of the allies/enemies teleporting into the air; however, that is very easy to reproduce by simply gliding into the air right at the start of the level or right after picking to help Laranthir.

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