Q:
Central tyria MP for solo players?
They’re not needed, which is why they’re not exactly trivial to acquire. If you don’t care about legendaries or fractals, don’t even bother wasting your points.
8 for completing season 2.
8 for completing the various personal story arcs of each race (may be bugged).
1 for reaching 80.
5 for killing the legendaries in the Silverwastes.
1 for killing the Karka Queen.
1 for killing Tequatl.
1 for completing the jumping puzzle in the Silverwastes.
1 for completing the jumping puzzle Hidden Garden.
1 for world completion.
1 for doing all dives.
1 for finding all gold badges in the Silverwastes.
1 for shooting all the karka hatchlings in Lion’s Arch.
1 for killing chickens in the urban fractal (level 1, easy to solo).
Those 31 can be done fairly easily, which I’d guess most normal players would have partially complete just by playing. To go beyond that however will require personal effort, time and/or luck.
8 points for completing season 2’s achievements.
1 for killing Queen Chrii’kkt IV at T4.
1 for bioluminescence (requires season 2 achievements).
1 for completing Tequatl’s 10 achievements.
3 for killing each head of the great jungle wurm.
1 for collecting spoons.
You won’t be able to unlock all Tyrian masteries without either doing a massive grind (ie, collecting expensive skins) or more easily, completing fractal achievements. If you really wanted to however, note that it is possible to collect enough points solo, but it’ll take far more effort.
Note that if all you care about is a maxed mastery level, raiding is required, so it won’t be possible solo. Think of your level like achievement points – who cares?
I completed story arcs on my Charr and on an Asura – I had not completed story arcs for either race before as I’m a Nornian. Disappointingly no mastery points were awarded. This makes me a bit sad as I will struggle to get the last of the achievements done for the various Fractals, puzzle, story modes etc. At age 50 my reflexes are a bit lacking so I think there will remain masteries I won’t be mastering. I don’t want to spend my life grinding out for the legendary so that will likely be the mastery that remains unfinished. It would be great if ArenaNet would confirm whether or not Mastery points were meant to be awarded. I might post up a thread in bugs and see what happens.
Press H and click on the achievements tab (2nd from bottom I think). Anything with a red mastery point symbol are the ones you have not done. There are some to be had from world boss fights like Teq and TT which can be done “solo” alongside the mob. Living story 2 is a rich source of points, but not cheap if you need to buy the gems with gold or $$$. Also quite a few in fractals which are not solo but are very casual if you do 2, 10 and the daily one. I’m a solo player (plus 3 daily fractals with pugs) and I have around 40 central tyria points, which unlocks everything except the last legendary crafting tier.
It’s the HoT points I struggle with. I have, um, 1 point. Gliding. Maybe I’ll go back to HoT one day. Maybe not.
“Those 31 can be done fairly easily”
that is subjective, this is assuming that everyone likes to play gw2 the same way. That list of 31 is EXTREME pve. Exploring the entire world and doing every single thing in them for one mastery point is EXTREME. So all you are telling me is Normal in GW2, is an EXTREME pver, hence guildwars is a war against the machine. To some that is not normal. In fact, not only is it not normal, but I’m prepared to argue that it is actually quite anti-social. This makes that list not so easy for me.
The only thing social about tequatl is the time spent waiting, organizing and chatting before the fight starts, and even then it depends on if people want to chat or just hurry up and make their 2gold run… – the fun thing about tequatl is that everyone heals you and you won’t get booted off the map if it’s your first time. It’s fun, stress free, but not as social as studying your opponent for the next match and discussing strategies with them. In a game that is so focused on Esport, THAT should be normal, PVE is NOT endgame material, PVP is, PVE is just something to do in between big PVP matches.
That list of 31 doesn’t reflect this, especially considering that stats such as viper’s are locked behind pve. I can’t stress how offensive and not -normal this is to the pvp community. it’s blasphemy!!
Try this, make it so that people can bet gold on pvp matches lol…..that’s a form of corruption we can live with! At least people will have something to blog about when players get caught cheating! That, my friend, is social! Make the Skritt gambling bookies for wvw and pvp – after you put wvw on the megaserver system where guilds are soulbound to the server of the week, this will give value to the betting in a mega server system – “this week, x guild is on the red team, I’m betting the red will win this week’s match!” – make the pvp waiting areas lounges, where people can play those mini games in hot while they wait for their next fight, sell drinks, have quaggan go go dancers, play lively music, put the bot matches there, a virtual arcade room, make it the second life area, and a fun place to get mastery points and special gear! :p
(edited by Ricky.4706)
I’m assuming the reason that there aren’t any “commune” Mastery Points in Central Tyria is simply because it was much easier to just put them on a bunch of achievements (which only requires altering the code for the achievements to award a Mastery Point in addition to the original rewards) than to go back into individual maps and add new objects (commune points) where there previously weren’t any.
I suppose they could have gone in and added commune points to some of the existing chests out in the open world without adding brand new stuff to old maps, since there are plenty of random chests just scattered about, but even then… still easier to just slap them into achievements.
“Those 31 can be done fairly easily”
that is subjective, this is assuming that everyone likes to play gw2 the same way. That list of 31 is EXTREME pve. Exploring the entire world and doing every single thing in them for one mastery point is EXTREME. So all you are telling me is Normal in GW2, is an EXTREME pver, hence guildwars is a war against the machine. To some that is not normal. In fact, not only is it not normal, but I’m prepared to argue that it is actually quite anti-social. This makes that list not so easy for me.
As a casual/social/lazy player, I found most of these 31 to be overwhelmingly uninteresting until I got bored and pulled up a guide. Between gliding in Central Tyria and guides, these mastery points aren’t difficult to obtain so much as they’re time consuming. Seeing as I’m a solo casual, time management is the one thing I do have going for me. I can decide a list of progress I want to make in a session and I don’t have to worry about meeting anyone else’s needs while I’m at it.
I ended up grinding all of my HoT masteries with “the mob” during launch and already had 25 Central Tyria mastery points waiting for me. I spent at least 2 whole months parked at Mastery Level 141 because I just didn’t care. I got off my kitten a few days ago and did Golden Badges + Season 2 to get myself up to 152. I’ve never done any dungeons and have only ever completed 4 Fractals (no achievements) in a 2 person unit out of curiosity. I wouldn’t call this behavior extreme at all. I just had to sit down and really ask myself: Do I want this?
i’ll agree, ‘extreme’ is also subjective, but i’ll keep it because not having a way of obtaining mastery points in wvw , and the fact that getting a viper’s stat / inscription is all pve and locked behind such mastery points, puts it in an extreme category. the viper’s stat is great for creating dps / condition builds. – not to mention some of the new specializations are game changers to pvp strategy, also locked behind 100% pve. thus extreme.
(edited by Ricky.4706)
also locked behind 100% pve. thus extreme.
You do realize that every mastery can be used only in PvE (don’t tell me about PvP lobby …) so why would you worry/want to get them outside PvE?
Also, HoT specializations requires 0 mastery points to unlock.
(and the other 8 elite specs maxed too)
how do you get the yassith’s ascended greatsword for wvw ?
(edited by Ricky.4706)
how do you get the yassith’s ascended greatsword for wvw ?
True, some gear stats are behind PvE gameplay (not really behind mastery), but still it involves 0 central tyria mastery.
(and the other 8 elite specs maxed too)
you wont get to the secret palace without mushroom jumping or gliding. Again, getting those are easy, but i have to stop playing wvw for a while to get it.
I’ve got yassith’s so i really can’t complain, but i can appreciate what is making a lot of people not want to play or update…the game is great – those mechanisms that make you play x to get y are not. stat’s are everything in pvp, to say you have to stop pvp to get something so critical to pvp from pve, is extreme. Granted, I’m using extreme in a context that there are zero options in wvw.
further, this is not exclusive to wvw, this generally applies to anyone that was playing the game in a way they find enjoyable, interrupted. We have to play x way now to get y so we can apply new updated stuff to our routine. so it’s not just wvw that got effected, I’m just explaining it through a wvw perspective. everyone got hit in their own way.
it doesn’t have to only be in the pvp lounge, you can certainly give a little more swag to the borderlands with mini events found in hot.
you can’t argue that gambling wouldn’t be fun! ironically enough i wouldn’t bet much if at all, but i know guilds and pugs will gladly place bets vs each other in wvw on a megaserver system where guilds are soulbound :p
(edited by Ricky.4706)
For PvP you don’t need absolutely anything from PvE to get all stats and specializations.
For WvW I agree with you, there should be ways to get the new stats doing WvW.
But OP was talking about Central Tyria MPs, and for WvW and PvP you don’t anything from there, everything is used only in PvE.
(and the other 8 elite specs maxed too)
i disagree – firstly autoloot should be a part of wvw, so this just worsens the matter actually. Second, we have crafting stations in wvw borderlands, 3rd, supply line management is how we could get stuff from hot in wvw without going to hot, and revive character speed is critical in pvp – which is not a factor in wvw but like autoloot, should be.
you really should show more love to our veterans, they do after all, protect you from other servers lol
someone died to give you that extra piece of orichalcum through server bonuses.
(edited by Ricky.4706)
In WvW the loot appear under your foot by default, you just need to press the AoE loot button, but yeah I can see it making life easier.
What about crafting stations in WvW? That 10% bonus is pretty meaningless.
Noblesse Oblige doesn’t work in WvW and PvP, so why mention it?
(and the other 8 elite specs maxed too)
that’s downplaying the wvw culture though, some people just want to play wvw. I’ve maxed at least 1 character in wvw only and very often can be found crafting there.
The autoloot, you’d have to be chased by a zerg trying to avenge the person you just killed to really appreciate how important it is. Sometimes staying alive is more important than stopping to grab loot. Even then in wvw, you move around so fast, it’s very easy to miss your loot, I can’t begin to count how many precursor Items i’ve lost that way!
I mentioned N.O. because it doesn’t work in wvw and highlights why i call the current list extreme.
[Thank you for the discussion, but as it is now off topic, this thread is closed.]