overload an attunement its just a big loss, i think it should work as a shout, something happen istantly, and you can keep doing other stuff
why should i increase my attunement recharge rate for have nothing? if i’m in water and i wanna heal i will not click f2, i will dodge (evasive arcana) i will use my water skils, then i go another attunement and i do something else, and then i come back to water for dodge again and redo the healing skills, why i should be stock in an overloading doing be able to doing nothing in the meantime, and then i can go back on this attunement only after 17 seconds, same for dmg role
u can also see the pool, and forum topic, tempest is the worst specialization u made, the concept is nice, the developer has an awesome idea, really, but doesent it works, for be more practice you should active the overload as a shout, click and something happens, w/o the 17 seconds for be ready to back on this attunement, maybe make something less stronger, or give a separate CD to overload, i can make only one overload every 20 sec, so we cant spam it, but as elementalist, i will not wanna be pushed out an attunement for too much time, and as a player i dont wanna wait all the time the animation/effect of overload w/o be able to doing anything
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