Changing visuals of our spells by default
I was going to make a post about this later on today but you beat me to it. :P
I agree, there should be options for players to choose – I personally always try to make my games look as best as possible with flashy skill effects and such. This keeps getting taken away and it’s actually fustrating, the recent chnage to auras is horrible, you can barely tell if they’re there and even then they’re a little hard to differenciate between.
In the greater blob of things, there is only the zerg.
Kittens, Kittens everywhere!
Kittens, Kittens everywhere!
Changing visuals of our spells by default
in Guild Wars 2: Heart of Thorns
Posted by: DoctorDing.5890
I’m thinking you may want to contribute to the somewhat mammoth merged thread on the subject:
https://forum-en.gw2archive.eu/forum/game/gw2/Visual-nerfs-Merged/first