Chill on Fear? :-/ Here's what I suggest..

Chill on Fear? :-/ Here's what I suggest..

in Guild Wars 2: Heart of Thorns

Posted by: Zaoda.1653

Zaoda.1653

After watching the Reaper specialisation livestream and looking over the traits and skills, and despite myself personally not looking forward to the specialisation simply because I’m not that into up-close-combat and all (to each their own), there was one thing I was particularly worried about, and that was the emphasis on the amount of the ‘chill’ condition used in the traits and skills – in particular, fear.

For me, I only use fear when I want to push players off a ledge or cliff, like in Edge of the Mists. It’s so much fun. However, with fear getting ‘chill’ (I assume and hope it’s only for the Reaper specialisation and isn’t forced onto normal trait lines and fear skills), I just really don’t understand why it’s been done this way because to me, it sounds like it’s actually a hindrance.

After all, when you want to fear someone, it’s usually because you want to push them off something – and by slowing them down with ‘chill’, you’re actually making the skill worse.

What I suggest is at least one trait somewhere that, when using fear, it actually speeds up the movement of your enemy, rather than slowing their movement down.

I’m not suggesting to remove all the chill aspects of the necro/reaper (I know some people won’t read this far which is why I’m mentioning this disclaimer-of-sorts before people accuse me of suggesting the removal of chill from necro/reaper), rather, add an alternative trait that speeds up the enemy when using fear, specifically. This way you have a greater chance of successfully pushing them off said area.


TL;DR: I’m worried about chill being added to fear – when you want to push players off something, you want them to be pushed off as fast as possible, not as slow as possible. I suggest an additional/alternative trait which speeds up the movement of enemies that are feared.

Forever a supporter of more male skimpy armor

(edited by Zaoda.1653)

Chill on Fear? :-/ Here's what I suggest..

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Posted by: zapv.8051

zapv.8051

Did you watch the livestream? The said they added this trait so enemies will stay in melee range when you fear them. Don’t run Reaper, it is all based on enemies being close, and melee.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

Chill on Fear? :-/ Here's what I suggest..

in Guild Wars 2: Heart of Thorns

Posted by: Zaoda.1653

Zaoda.1653

I have bad memory lol. If chill is only being applied to fear when using Reaper specialisation, then that’s good and understandable, I just won’t run Reaper. Thanks for the clarification!

Forever a supporter of more male skimpy armor

Chill on Fear? :-/ Here's what I suggest..

in Guild Wars 2: Heart of Thorns

Posted by: dietzero.3514

dietzero.3514

(edited by dietzero.3514)

Chill on Fear? :-/ Here's what I suggest..

in Guild Wars 2: Heart of Thorns

Posted by: zapv.8051

zapv.8051

I have bad memory lol. If chill is only being applied to fear when using Reaper specialisation, then that’s good and understandable, I just won’t run Reaper. Thanks for the clarification!

Yep that’s how it works, it is one of the minors.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

Chill on Fear? :-/ Here's what I suggest..

in Guild Wars 2: Heart of Thorns

Posted by: Zaoda.1653

Zaoda.1653

I figured the whole ‘chill on fear’ thing may have been applied to all other trait lines, because there have been other classes like the elementalist where a trait (like blasting staff) was just added in as a feature to the ele, rather than a trait. So I figured with the Reaper being, what seems like, all about the chill condition, it may have been applied to fear all across the board like they did with the blasting staff trait, but my fears (excuse the pun) have been addressed now and it seems only to be with the Reaper, so I just won’t be able to run Reaper when I also want to fear people off ledges etc. as it would be counter productive to my build.

Forever a supporter of more male skimpy armor

Chill on Fear? :-/ Here's what I suggest..

in Guild Wars 2: Heart of Thorns

Posted by: CodeHavoc.7926

CodeHavoc.7926

I figured the whole ‘chill on fear’ thing may have been applied to all other trait lines, because there have been other classes like the elementalist where a trait (like blasting staff) was just added in as a feature to the ele, rather than a trait. So I figured with the Reaper being, what seems like, all about the chill condition, it may have been applied to fear all across the board like they did with the blasting staff trait, but my fears (excuse the pun) have been addressed now and it seems only to be with the Reaper, so I just won’t be able to run Reaper when I also want to fear people off ledges etc. as it would be counter productive to my build.

You do realize you can still fear people off ledges right? There’s a trait that chills on fear, meaning if you don’t want to have chill upon fearing then don’t use that trait.

Necro Jesus is a thing apparently
The Zerker Bunker meta is the biggest bug in the game

Chill on Fear? :-/ Here's what I suggest..

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Posted by: Guhracie.3419

Guhracie.3419

I figured the whole ‘chill on fear’ thing may have been applied to all other trait lines, because there have been other classes like the elementalist where a trait (like blasting staff) was just added in as a feature to the ele, rather than a trait. So I figured with the Reaper being, what seems like, all about the chill condition, it may have been applied to fear all across the board like they did with the blasting staff trait, but my fears (excuse the pun) have been addressed now and it seems only to be with the Reaper, so I just won’t be able to run Reaper when I also want to fear people off ledges etc. as it would be counter productive to my build.

You do realize you can still fear people off ledges right? There’s a trait that chills on fear, meaning if you don’t want to have chill upon fearing then don’t use that trait.

It’s a minor trait in the Reaper line, so anyone playing the elite spec automatically has it. Also, the OP admitted to a misunderstanding of the information given already.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

Chill on Fear? :-/ Here's what I suggest..

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Posted by: RabbitUp.8294

RabbitUp.8294

Pushing people off ledges is fun and all, but fear+chill is an actual useful cc you can use in battle.