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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

I’m sorry, but these achievements are ridiculous. In order to do them, you basically have to cheat by bringing a party and having the leader not step past the door. Playing this fair takes OVER AN HOUR of repeatedly respawning on average. These need to be either removed or redone to make them less ludicrous.

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Posted by: Vayne.8563

Vayne.8563

They’re hard for sure, but they can be done honestly. Try taking an ogre pet whistle and an elemental powder and use them both. That works.

Also helps a lot if you have adrenal mushrooms unlocked.

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

There is hard and there is TEDIOUS. One can be fun, the other is not. This is tedious. It’s just poorly thought out busy work to throw an extra achieve into the instance.

(edited by Boogiepop Void.6473)

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

And actually I’ve been told the party trick was fixed so now the only choice is to bring tons of Fire Ele Power and Ogre whistles. Or in other words, regardless of method, the only way to finish i a reasonable time IS TO CHEAT.

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Posted by: Vayne.8563

Vayne.8563

And actually I’ve been told the party trick was fixed so now the only choice is to bring tons of Fire Ele Power and Ogre whistles. Or in other words, regardless of method, the only way to finish i a reasonable time IS TO CHEAT.

Actually, no one ever said achievements need to be done in a reasosnable amount of time. They’re not going to redo those achievements. Plenty of people already have them. Fire elemental powder and ogre pet whistles are easily available in the game and if you don’t want to use them you’ll take the long route, which is possible.

Whether or not it’s fun depends on how much you like that kind of challenge.

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

So you consider an hour of repeatedly pushing 1, dying, and respawning to be good game design? To be fun game design?

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Posted by: Ayrilana.1396

Ayrilana.1396

I did it in about 35ish minutes without cheating or using consumables. You can learn the abilities or just spam auto attack while doing suicide runs. Of course the latter will take forever.

(edited by Ayrilana.1396)

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Posted by: ArchonWing.9480

ArchonWing.9480

I didn’t even think of the consumables!

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

The consumables run out too fast and have too long a cooldown to be really useful. Unless you want to literally sit in the room for an hour waiting for them CDs to run out.

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Posted by: OriOri.8724

OriOri.8724

Bring a full party where everyone has fire elemental powder. With 5 fire elementals out it won’t take long at all. This isn’t cheating, if it was ANet would have patched it so we can’t use consumables period in that instance. This achievement was not at all fun to complete, like you said it was just plain tedious to complete, especially for how few AP it gave.

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

You are assuming you can find a party. Even with 5 guilds I couldn’t find people who were willing to do it. Those who had wouldn’t do it again and those who hadn’t didn’t want to. So welcome to doing it solo over a very long period.

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Posted by: Ayrilana.1396

Ayrilana.1396

The attacks are well telegraphed. Use a combination of dodges, invisibility, and playing dead to avoid damage. Use vulnerability and howl to boost how much damage you do with the #1 skill. The vulnerability skill is ranged so you can use it to pull the veteran to use if necessary.

Depending on your skill level, it should take between 20-45 minutes.

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Posted by: Healix.5819

Healix.5819

You can do it somewhat easily by pulling the veteran to the rocks on the left side facing the next area. Moving between the two sides of the rocks causes the veteran to path back and forth, and since it always pauses to attack, you simply rush it into the wall and repeat with no risk of dying. One of the skills, the vulnerability I think, acts as an interrupt/taunt causing it to attack instantly, so don’t use it in melee.

It really should be nerfed to only take maybe 20 hits at most. It’s just a simple grind achievement.

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Posted by: Amaimon.7823

Amaimon.7823

Theres another cheese way, still better with a group, but can be cheesed alone. Lure every wolf to the starting gate and start mauling youll die lots, but armor doesnt break in rabbit form, and you can immideatly respawn then and there

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Posted by: Firmicute.3876

Firmicute.3876

I did it in about 35ish minutes without cheating or using consumables. You can learn the abilities or just spam auto attack while doing suicide runs. Of course the latter will take forever.

Yeah, did the same. Then I bought 2,3 miniature jade armor and did it together with someone else and wanted to bite me own behind because instead of 30 minutes of jump-bite ,dodge, bite, make vulnerable, die, bite……(and so on and on sniffle) it took 10.
“Prized possessions” is worse because the skills can get buggy, especially skill 1 tended to bork any forward momentum I had and repeatedly made me fall slowly, like a feather down into the chasm.

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

It’s not about if you can or can’t cheese it. It’s about how bad the entire design is. It needs to be removed.

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Posted by: Ayrilana.1396

Ayrilana.1396

It’s not about if you can or can’t cheese it. It’s about how bad the entire design is. It needs to be removed.

That’s your opinion about it being bad and needing to be removed but I see nothing wrong with it. It only drags on because players choose to allow it to.

That said, I don’t see anything particularly wrong if its HP was dropped by 33% or the damage from the rabbit’s attack was increased by 33%.

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Posted by: Pifil.5193

Pifil.5193

This achievement is a terrible idea because it wastes the players time. I’ve done it, took about 45 minutes, and it was tedious beyond all reason, IMO.

It’d personally be fine if it wasn’t required to get the chapter reward and that in turn didn’t gate an order backpack. Hopefully they won’t do this (or group only achievements) in the story from now on.

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Posted by: Amaimon.7823

Amaimon.7823

It’s not about if you can or can’t cheese it. It’s about how bad the entire design is. It needs to be removed.

exactly, whether or not you cheese it, it’s tedious, not difficult. Achievements whose only condition are “do you have enough time to waste” isn’t really an achievement.

Its like walking down the road and someone says “i’ll give you a medal if you stand here spinning for an hour”
.. okay, in retrospect, spinning for an hour might be medalworthy, but then just standing there for an hour

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Posted by: Sir Mad.1092

Sir Mad.1092

I did it in about 35ish minutes without cheating or using consumables. You can learn the abilities or just spam auto attack while doing suicide runs. Of course the latter will take forever.

Pretty much that. You will definitely die if you try to solo it. Just lure the mobs next to the respawn point and you will be good.

I have solo’ed every single mission master reward in this game but Migraine (and actually that’s the only achievement I haven’t completed at all). Some of them are pretty hard, admitedly, but that’s what’s good about them.

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Posted by: Spacial.1683

Spacial.1683

This quest, like so many, is a matter of technique.

I have sent you the solution.

I have managed to solo this quest quite easily using a Mesmer, a Hunter and a Revenant.

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Posted by: Pifil.5193

Pifil.5193

This quest, like so many, is a matter of technique.

I have sent you the solution.

I have managed to solo this quest quite easily using a Mesmer, a Hunter and a Revenant.

He’s talking about the achievement for killing the alpha without reviving any allies. The story step itself isn’t the issue here it’s the sheer tediousness of this achievement.

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Posted by: Spacial.1683

Spacial.1683

He’s talking about the achievement for killing the alpha without reviving any allies. The story step itself isn’t the issue here it’s the sheer tediousness of this achievement.

I was pointing out that it’s all about technique.

And actually I’ve been told the party trick was fixed so now the only choice is to bring tons of Fire Ele Power and Ogre whistles. Or in other words, regardless of method, the only way to finish i a reasonable time IS TO CHEAT.

If something is possible and doesn’t involve altering programming code, then it’s hardly cheating.

But……..

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Posted by: OriOri.8724

OriOri.8724

He’s talking about the achievement for killing the alpha without reviving any allies. The story step itself isn’t the issue here it’s the sheer tediousness of this achievement.

I was pointing out that it’s all about technique.

And actually I’ve been told the party trick was fixed so now the only choice is to bring tons of Fire Ele Power and Ogre whistles. Or in other words, regardless of method, the only way to finish i a reasonable time IS TO CHEAT.

If something is possible and doesn’t involve altering programming code, then it’s hardly cheating.

But……..

I still don’t understand why you mentioned which classes you have done it on since the bunny is a transformation so you don’t have access to your class’ skills in the first place.

But your second point is not always true. Exploits don’t involve altering programming code yet they are still cheating.

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Posted by: Spacial.1683

Spacial.1683

I still don’t understand why you mentioned which classes you have done it on since the bunny is a transformation so you don’t have access to your class’ skills in the first place.

But your second point is not always true. Exploits don’t involve altering programming code yet they are still cheating.

I fail to see how. But then almost every aspect of this game is obtuse.

An example, Boogiepop Void.6473 seems to be annoyed about the tedium of completing these particular masterys.

I’m bound to ask why bother?

I’m sure there is some profound reason, sadly, I haven’t found it.

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Posted by: Pifil.5193

Pifil.5193

I still don’t understand why you mentioned which classes you have done it on since the bunny is a transformation so you don’t have access to your class’ skills in the first place.

But your second point is not always true. Exploits don’t involve altering programming code yet they are still cheating.

I fail to see how. But then almost every aspect of this game is obtuse.

An example, Boogiepop Void.6473 seems to be annoyed about the tedium of completing these particular masterys.

I’m bound to ask why bother?

I’m sure there is some profound reason, sadly, I haven’t found it.

I’m not sure that you’re talking about the same thing we are, achievements, not quests or masteries. Completing all the achievements for a chapter gives an ascended trinket that is part of a collection.

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Posted by: Spacial.1683

Spacial.1683

I’m not sure that you’re talking about the same thing we are, achievements, not quests or masteries. Completing all the achievements for a chapter gives an ascended trinket that is part of a collection.

We are talking about the same thing, namely the point of doing these achievements, given that they are said to be tedious.

A collection of what?

I have numerous collections of all sorts of things from Weird Water to Odd Orbs. I have stones, oils, nougats, essences, slivers, silvers and seeds.

I also have a collection of books. Presumably Tyrians don’t have the internet.

Added to that I have an enormous collection of almost every wood available, 750 for most, plus: cloths, stones, blood, guts, bones, bits, things and enough food to make my long late grandmother complain, again, that it wasn’t like this in the war.

And I have two characters, who’s backpacks are serving as supplementary storage. and currencies which would send a normal economy into recession.

As tempting as an ascended trinket is, it might be nice to know quite what its purpose is.

Leaving aside where I am expected to store it.

I realise my collection of 3.5 thousand airship parts are ideal for buying bladed gear from the Itzel, but frankly, the gear isn’t as good as what I have or regularly find.

I would love to make Elite gear. Sadly, to get that Mastery I need 9 Tyrian points, but only have 2 and no means left to get more, as far as I know. If there are any means I would be grateful to learn.

So, to ask again, what is the point of doing something that is so tedious?

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Posted by: OriOri.8724

OriOri.8724

I’m not sure that you’re talking about the same thing we are, achievements, not quests or masteries. Completing all the achievements for a chapter gives an ascended trinket that is part of a collection.

We are talking about the same thing, namely the point of doing these achievements, given that they are said to be tedious.

A collection of what?

I have numerous collections of all sorts of things from Weird Water to Odd Orbs. I have stones, oils, nougats, essences, slivers, silvers and seeds.

I also have a collection of books. Presumably Tyrians don’t have the internet.

Added to that I have an enormous collection of almost every wood available, 750 for most, plus: cloths, stones, blood, guts, bones, bits, things and enough food to make my long late grandmother complain, again, that it wasn’t like this in the war.

And I have two characters, who’s backpacks are serving as supplementary storage. and currencies which would send a normal economy into recession.

As tempting as an ascended trinket is, it might be nice to know quite what its purpose is.

Leaving aside where I am expected to store it.

I realise my collection of 3.5 thousand airship parts are ideal for buying bladed gear from the Itzel, but frankly, the gear isn’t as good as what I have or regularly find.

I would love to make Elite gear. Sadly, to get that Mastery I need 9 Tyrian points, but only have 2 and no means left to get more, as far as I know. If there are any means I would be grateful to learn.

So, to ask again, what is the point of doing something that is so tedious?

Literally none of this is relevant to the discussion at hand

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Posted by: Pifil.5193

Pifil.5193

I’m not sure that you’re talking about the same thing we are, achievements, not quests or masteries. Completing all the achievements for a chapter gives an ascended trinket that is part of a collection.

We are talking about the same thing, namely the point of doing these achievements, given that they are said to be tedious.

A collection of what?

I have numerous collections of all sorts of things from Weird Water to Odd Orbs. I have stones, oils, nougats, essences, slivers, silvers and seeds.

I also have a collection of books. Presumably Tyrians don’t have the internet.

Added to that I have an enormous collection of almost every wood available, 750 for most, plus: cloths, stones, blood, guts, bones, bits, things and enough food to make my long late grandmother complain, again, that it wasn’t like this in the war.

And I have two characters, who’s backpacks are serving as supplementary storage. and currencies which would send a normal economy into recession.

As tempting as an ascended trinket is, it might be nice to know quite what its purpose is.

Leaving aside where I am expected to store it.

I realise my collection of 3.5 thousand airship parts are ideal for buying bladed gear from the Itzel, but frankly, the gear isn’t as good as what I have or regularly find.

I would love to make Elite gear. Sadly, to get that Mastery I need 9 Tyrian points, but only have 2 and no means left to get more, as far as I know. If there are any means I would be grateful to learn.

So, to ask again, what is the point of doing something that is so tedious?

So you’re definitely not talking about the same thing as us. Look up the term collection in the wiki. You’ll understand what they are then.

https://wiki.guildwars2.com/wiki/Collections

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Posted by: Spacial.1683

Spacial.1683

So, to ask again, what is the point of doing something that is so tedious?

So you’re definitely not talking about the same thing as us. Look up the term collection in the wiki. You’ll understand what they are then.

https://wiki.guildwars2.com/wiki/Collections

We’re talking about exactly the same thing.

What is the point of doing something, whatever obscure term you choose to use, that is so tedious?

Alluding to the original point:

There is hard and there is TEDIOUS. One can be fun, the other is not. This is tedious. It’s just poorly thought out busy work to throw an extra achieve into the instance.

Does the activity, described by Boogiepop have any point at all?

Does it provide him with any equipment, currencies or assets which can be utilised in another aspect of his, or anyone else’ game?

Thank you for the Wiki entry. Like most GW2 wiki entries it defines with little definition.

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Posted by: Pifil.5193

Pifil.5193

So, to ask again, what is the point of doing something that is so tedious?

So you’re definitely not talking about the same thing as us. Look up the term collection in the wiki. You’ll understand what they are then.

https://wiki.guildwars2.com/wiki/Collections

We’re talking about exactly the same thing.

What is the point of doing something, whatever obscure term you choose to use, that is so tedious?

Alluding to the original point:

There is hard and there is TEDIOUS. One can be fun, the other is not. This is tedious. It’s just poorly thought out busy work to throw an extra achieve into the instance.

Does the activity, described by Boogiepop have any point at all?

Does it provide him with any equipment, currencies or assets which can be utilised in another aspect of his, or anyone else’ game?

Thank you for the Wiki entry. Like most GW2 wiki entries it defines with little definition.

There are none so blind as those who will not see. There is no point in continuing to try to talk to you as you simply do not understand the terms being used. A Collection in gw2 is a very specific thing, defined in detail on that page. Goodbye.

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Posted by: Spacial.1683

Spacial.1683

There are none so blind as those who will not see. There is no point in continuing to try to talk to you as you simply do not understand the terms being used. A Collection in gw2 is a very specific thing, defined in detail on that page. Goodbye.

The page doesn’t define what the purpose of these collections is.

I asked and will ask again.

Boogiepop is complaining about the tedium. I have asked him why he is bothering?

What is the point of doing something that is so tedious?

Given that it gains nothing other than another item in your inventory.

An example, Boogiepop Void.6473 seems to be annoyed about the tedium of completing these particular masterys.

I’m bound to ask why bother?

I’m sure there is some profound reason, sadly, I haven’t found it.

But a rather more pressing question for you Pifil.

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

Completing collections gives various exclusive items and mastery points. For example, completing the fist part of heart of thorns gives an exclusive ascended amulet, which is itself part of another over-collection for a backpiece, and a mastery point. These items can ONLY be acquired by completing the relevant collection.

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Posted by: Spacial.1683

Spacial.1683

Completing collections gives various exclusive items and mastery points. For example, completing the fist part of heart of thorns gives an exclusive ascended amulet, which is itself part of another over-collection for a backpiece, and a mastery point. These items can ONLY be acquired by completing the relevant collection.

Thank you. I understand.

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Posted by: Pifil.5193

Pifil.5193

There are none so blind as those who will not see. There is no point in continuing to try to talk to you as you simply do not understand the terms being used. A Collection in gw2 is a very specific thing, defined in detail on that page. Goodbye.

The page doesn’t define what the purpose of these collections is.

I asked and will ask again.

Boogiepop is complaining about the tedium. I have asked him why he is bothering?

What is the point of doing something that is so tedious?

Given that it gains nothing other than another item in your inventory.

From the VERY TOP of that wiki page:

“Item Collections is a new set of achievements with new, unique rewards that are tied very specifically to the finding of items and skins. In the new Collections section of the Achievements panel, you will find a handful of new achievements. "

If you click any of the links in the Category section of that page you’ll see exactly what those rewards are. Those rewards are the reason why people try to complete Collections.

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Posted by: Spacial.1683

Spacial.1683

And as I pointed out to you, I was asking what is the point of these rewards.

The description at the top of the page is both obtuse and incoherent. Commonly known as click-bate. That is, chasing link after link, trying to follow some line of reasoning when what should have been stated was the information in the first place.

For example:

Completing collections gives various exclusive items and mastery points. For example, completing the fist part of heart of thorns gives an exclusive ascended amulet, which is itself part of another over-collection for a backpiece, and a mastery point. These items can ONLY be acquired by completing the relevant collection.

Perfectly described.

As opposed to the click-bate description at the top of the page, which actually says nothing at all.

But I am at a loss to understand why it is you seem determined to get yourself so wound up over a game.

Calm down. It’s supposed to be a laugh. something to pass the time.

And you know what? The good guys always win. It’s a game. It’s a bit of fun. Not real at all.

No-one cares how long you’ve been playing or what specs your character has. Because it’s a bit of fun. Nothing more.

A forum is a place to ask questions. On what amounts to a bit of fun.

Sending people off on a wild goose chase is one thing, but when you get annoyed because they don’t understand, that’s not normal.

A asked again. I got a great answer. End of.

Because………………………..

It’s – all – a – bit – of – fun.

Now, smile. And eat your greens.

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Posted by: Seera.5916

Seera.5916

Spacial and Pifil, you’re miscommunicating.

I think Spacial was looking for the specific reason for that collection what made it so special as to warrant doing something one found tedious. Because the HoT Chapter 1 collection gives an ascended item, which in turn is an item in another item collection achievement

Pifil was answering the question in a general sense. Because item collections give rewards.

Spacial and Pifil, correct me if I’m wrong on my interpretation of your posts.

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Posted by: Pifil.5193

Pifil.5193

No Seera, Spacial did not understand what a Collection in GW2 was. Now he does.

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Posted by: Spacial.1683

Spacial.1683

Spacial and Pifil, you’re miscommunicating.

I think Spacial was looking for the specific reason for that collection what made it so special as to warrant doing something one found tedious. Because the HoT Chapter 1 collection gives an ascended item, which in turn is an item in another item collection achievement

Pifil was answering the question in a general sense. Because item collections give rewards.

Spacial and Pifil, correct me if I’m wrong on my interpretation of your posts.

Thank you. Exactly.

Now can I suggest we have some fun here and not take things so seriously?

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Posted by: Seera.5916

Seera.5916

No Seera, Spacial did not understand what a Collection in GW2 was. Now he does.

No, it was clear to me that he was going after that specific collection.

And I only asked you to confirm if I had what YOU were saying right or wrong. Not for you to comment on what Spacial was saying. I’m beginning to wonder if the issue is you read things differently than others. Since apparently at least one other person got what Spacial was saying, then it’s probably a personal issue on your end on what you interpreted. I have this issue especially if people start using metaphors that aren’t in your face obvious as I’m very literal. Sometimes you have to step back and go “is it a communication error” when you get into a repeating cycle with someone else, which is what you two had gotten into.

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Posted by: Pifil.5193

Pifil.5193

I think we had already finished here so lets let it go.

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Posted by: Xiahou Mao.9701

Xiahou Mao.9701

The consumables run out too fast and have too long a cooldown to be really useful. Unless you want to literally sit in the room for an hour waiting for them CDs to run out.

Just to comment on this, there are Adrenal Mushrooms in the room. Using an Adrenal Mushroom knocks 20 minutes off the cooldown of all your abilities, including your consumable items such as Ogre Pet Whistles and similar items. As a result, as long as you have the mastery that lets you use Adrenal Mushrooms, you can use them to summon more pets after a minute rather than a half hour, which speeds up the achievement run immensely. Consume two Adrenal Mushrooms, then summon more help!