Concerns

Concerns

in Guild Wars 2: Heart of Thorns

Posted by: Eggers.5608

Eggers.5608

With the expansion there have been things stated that worry me, they could be good or bad.

Zones

With every expansion in every MMO there are new zones opened up. Looking at the map in GW2 currently I would think the some places we can’t go will just be unlocked. Dry top and the Silver Waste are tiny compared to other zones in the game I worry that this is a trend and the new zones will be smaller. I hope that both the Magumma Falls and Waste are opened up with expansion, and maybe even the sea to the north of them. One thing that worries me is how the everything stated about the new zone say that they are huge vertically. I worry that to much was put into that instead of opening up more of the map.

Hang Gliding

While hang gliding could be fun it could cause major issues in the game down the road. Really hang gliding sounds a lot like flying mounts. Flying mounts always end up breaking game in that they are designed for one region, expansion, zone, or area , but down the road all the game becomes open to them. This ends up breaking the game in that most of the game wasn’t designed for flying, and much of the fun of exploration is removed from the game. This part of the expansion worries me the most.

Guild Halls

It sounds great and I’m very excited about guild halls. But will my smaller guild be able to make one? I have also seen this promised in many games, but never realized. Please don’t do that to us.

Mastery

The mastery system sounds great on the surface, but I really don’t understand why GW2 refuses to use one of the best things that GW did. In GW bosses didn’t just drop loot, but skills too. You had a skill that allowed the player to take or steal a skill from a boss. When I first came across this in GW I was like “Wow!!! That is an awesome way to do progression! I love it!” This was to me the one thing that gave GW an edge over WoW. But this has never been used in GW2, like I was hoping it would. With the announcement of masteries I’m hoping that I’ll be blowing away again.

But I’m worried that the mastery system will make me do stuff (much in the way that the new daily system does) that I don’t want to. Will I have to do a jumping puzzle I don’t want to do to open up a skill, unlock all the achievements on a boss fight to unlock a skill I need, and/or finish a collection that I need tickets from the Black Loin chests to unlock a skill or finish my precurser? Now I unlock achievements and I’m rewarded for it; I’m worried that the mastery system will make it so that to progress in the game have to unlock achievements.

If we are still gaining experience why not use that to unlock new skills?

And please tell me Trehern is dead.

Concerns

in Guild Wars 2: Heart of Thorns

Posted by: silvermember.8941

silvermember.8941

So what purpose is this topic suppose to serve? Are you seeking comfort? Are you seeking support? Are you seeking assurances?

The point being how about you sit over there like a good boy and wait just like everybody else for Arenanet to eventually reveal the information. It is one thing to have concerns about the information has been revealed, it is another thing to have it before it is revealed.

Trehern isn’t going to die, YET.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

Concerns

in Guild Wars 2: Heart of Thorns

Posted by: Hylox.9746

Hylox.9746

@Eggers.5608 Preach it Brother! There are lots of things in GW1 that GW2 doesn’t have as far as character customization and what not. as of right now the only reason why i get on GW2 atm is to get my daily log in reward… other than that GW2 has no future for me. i admit that the mention masteries and specializations and guild halls has peaked my interest but imo those features should have been in the game since launch, well the specializations and the guild halls should have been.

Concerns

in Guild Wars 2: Heart of Thorns

Posted by: silvermember.8941

silvermember.8941

@Eggers.5608 Preach it Brother! There are lots of things in GW1 that GW2 doesn’t have as far as character customization and what not. as of right now the only reason why i get on GW2 atm is to get my daily log in reward… other than that GW2 has no future for me. i admit that the mention masteries and specializations and guild halls has peaked my interest but imo those features should have been in the game since launch, well the specializations and the guild halls should have been.

There is a saying a game can’t be everything to everybody.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

Concerns

in Guild Wars 2: Heart of Thorns

Posted by: Eggers.5608

Eggers.5608

This post was to address my concern for the up coming expansion to Arena Net.

I just read on ZAM where it was stated by Arena Net that there will be less map. Okay that is understandable; I can’t remember any MMO where the expansion has big as the original. Even with that stated I really am worried the zones may be small like Silver Waste and Weather Top, or there will be to few zones. Really all the Maguuma Falls and Waste need to opened up with this expansion.

The way Arena Net keeps taking about how vertically big the zones are still bothers me. Shouldn’t Shiver Peaks me the high vertically of the zones, and if these new ones are higher shouldn’t they be cold. (SWTOR was the last game to state this and it blew on them at launch).

I really think that this new content will be rushed through faster then Arena Net thinks, and that some of the new systems might not fix or correct issues with the current ones. A pattern in GW2 is Arena Net reworking entire systems when the issues could be corrected with simple fixes. The dailies where there was to many PVE and not enough PVP, could be fix by just adding or remove a couple from one or the other. The way traits, and skills are unlock has was changed to make it simpler, but really it was much easier the original way, and now it just awkward, confusing, and annoying.

I would like to say the more I hear about the expansion the more excited I get, but really the more I hear the more worried I become that Arena Net is trying to change to much at once, and making things over complicated.