Daredevil staff feedback
This I fully all agree with. I was thinking monkey form staff would be pretty epic and appropriate.
Drunken staff maybe? Hm.
I guess my point is that there are some great forms in gungfu which employ staff and have some of the same whirls.
I would like to see some more martial feeling in the new physical skills and staff, yes. Though Vault feels great!
: Crane staff
: Monkey staff
: Drunken staff
There are easily found videos of both gungfu and taichi forms for Mantis, Tiger, Seven Star sets which might help smooth out animations
Lord Ahrwit Valdyr/Isambard FitzValdyr/many more…
Well, that’s exactly the kind of movements I was thinking about!
Let’s throw in some more inspiration!
https://www.youtube.com/watch?v=Jmy_qJ7o0uM
https://www.youtube.com/watch?v=IPCx9u93XdA
Just my two cents: I like the Daredevil! The only quibble I would have on animations is that he carries the staff like it’s a baby when he’s running. I think I’d carry it more like a stick, in one hand (hey’ I’m a thief, I’m very dexterous), and grab on with the second hand when entering combat. Personally I like that spinning animation on the first skill. It fits a thief/daredevil – flamboyant. :-) And, (yes, I’m slow) I finally figured out that the 3/2 skill combo works quite well. I’d like to see a bit more “umph” on skill 4 though as far as the animation goes. 5 is awesome of course. And personally, I love the “Impaling Lotus” upgraded dodge bit. Did NOT care for the “Unhindered Combatant” dodge thing – but that’s just me. All in all, I think this is a trait I will definitely play.
Other crits on the animations:
- Parring with Bandit’s Defence makes the weapo disappear
-using fist flurry makes the weapon disappear.
For the first one would be better to see the weapon in one hand I think and for the second one just put the weapon stowed for the duration of the skill but I guess it is the same as other skills on other professions…