Disappointed
It sound like you just ran around aimlessly and zerg with people once in a while. While ignoring all the lore and interesting things in HoT the made a post on forum.
I’m sorry for complaining, I don’t like to. My feelings are mixed I guess. I think the story is fantastic, the exalted are really awesome. The new mob designs are spectacular and a big cut above the ones we have in the base game. The music – phenomenal. I find myself humming the themes from time to time. Something about HoT does keep drawing me back in, and I’m not going to give up so easily on this game that I’ve loved the past 3+ years.
In the end, I want to get through this challenging content and look back and feel that it was worth it. I respect Anet as a developer, they have so much talent and put out some of the best work in this genre. Again, I’m sorry for complaining, and venting like this in public. But I felt I needed to say something about my frustrations with the expansion so far..
Maguuma doesn’t have as much lore in it as I’d like honestly, but it’s there. Explore, look around, check all the nooks and crannies. You’ll find bits and pieces. You do need mushroom bouncing, updrafts, and to be able to do some of the jumping puzzles.
The lore in the story is very specific, it’ll drop a couple of things on you from GW1, but not many and one was very, very obscure. But if you played the original you should catch it. I don’t want to spoil it, so I won’t give details. There was also a certain race you farmed to death in Maguuma in GW1 that you see dotted here and there in one of the zones, mostly hidden and ‘scouts’ and weren’t mentioned in the story as of yet. This leads me to wonder if we might see them soon! I’m excited for this.
I’m going to cross my fingers that when the next bit of content comes out, now that we’ve sorted out the sylvari bits we’ve been working up towards as well as the Glint stuffs, we’ll dig deeper into GW1 connections. I have hope. Maybe, I’ve given you some too.