(edited by Malediktus.9250)
Do not nerf HoT content
Why would a nerf mean that they’d become a complete joke after? It’s thrown around like nobodys business like if something gets nerfed it’ll become completely irrlevent.
Do somethings need to be tweaked? Maybe. Doesn’t mean that if said things did they’d be less challenging or they’d make them the equivalent of tyria mobs
Because in the past, every time Anet nerfs something that doesn’t need nerfing, it DOES become a joke.
Why would a nerf mean that they’d become a complete joke after? It’s thrown around like nobodys business like if something gets nerfed it’ll become completely irrlevent.
Do somethings need to be tweaked? Maybe. Doesn’t mean that if said things did they’d be less challenging or they’d make them the equivalent of tyria mobs
Because I find the difficulty perfect and anything less would feel like a joke again.
If they see a decrease in players and a decrease in sales revenue, you bet they will nerf HoT content. If the content being to hard effects their bottom line to much, it would make business sense to nerf it.
So yeah, just hope the difficult content doesn’t effect their bottom line.
I just hope Anet has other ways to gauge how well the game is doing other than just these forums. The forum community is incredibly skewed and toxic.
I just hope Anet has other ways to gauge how well the game is doing other than just these forums. The forum community is incredibly skewed and toxic.
They most likely do. But an unusual decrease in player count and sales revenue than what is expected is a good indicator for them to find out why. Forums can give them some ideas on where to look at, but I highly doubt they rely on the forums to get the consensus.
ofc they must nerf the the HoT’s OP mobs. Everyone is saying that in every map chat. Its hilarious a simple mod, or a veteran to be as powerful as a legendary mob… and above all its masochistic. I dont like to kill the monsters with a single hit but neither do they to me. The core now is almost ballance and very fun. HoT is extreme difficult and reach the cheating part with the OP mobs. 2 hits are enough to kill me no matter what gear I wear and no matter if I am warrior or thief. Even fractal maximum level is a gameboy against the HoT. Every HP challenge has a champion and his family to defeat in order to earn it… every 1 meter there are more mobs than fans of lady gaga in a stage and they kill us in instance, no time to react and the 2 evades are not enough. Reduce the population of the mobs, it reminds me the old days of the core in Orr when the undeads were in unlimited numbers there and anihilated us… You fix it and now its fun, do the same for HoT and make happy the normal players and not the masochistics. If they continue like this the game will die faster than I expected. Personaly I bought it for the skins, once I earn Mistward armor I will never set a foot again in the new stages. and I will never buy another expansion of gw2, oh and by the way. Mistward armor takes more time to be earned than a legendary… and its exotic.. and SB on acquire… Atleast make the armor to be earned from pvp or recipes or something. We dont have all the time to burn in the game for this because we want to ejoy it and not to bore it.
Seriously, another thread about non-existent nerfs? And why do you people always phrase your imaginary problem like a demand?
Is Anet going to unquestionably obey you just because you told them to do something? Thinking so goes beyond delusional.
Someone makes a thread like this at least 5 times a day at last count.
Anet needs to change the LFG tool to allow 10 player groups/squads for HoT Content, making it easier to get more players together.
I think they need to adjust the timers on some things as well, the whole map shouldn’t become contested everywhere at once, making getting some where difficult.
Mobs/Champs shouldn’t just spawn on top of you, I really really hate that. You stop to check the map and some event/mob spawn’s right on top of you.