Does Dragonhunter have movement increase?

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Elias.3204

Elias.3204

Maybe I’m imagining it, because I can’t find where it would be coming from, but does the Dragonhunter have a 25% movement increase from somewhere? It sure feels like he’s moving faster than my regular guardian.

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Farzo.8410

Farzo.8410

Nope.

/15Charr

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Zera Allimatti.2541

Zera Allimatti.2541

Poor guardians will never have a passive movement increase…

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Elias.3204

Elias.3204

Weird. Sure feels like it for some reason. Must be the Charr animation.

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Farzo.8410

Farzo.8410

Poor guardians will never have a passive movement increase…

Many of us are so tired of it we have gone to use either Rune of the Traveler or Rune of Speed.

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

What runes do you have?

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Isarii.2804

Isarii.2804

Maybe I’m imagining it, because I can’t find where it would be coming from, but does the Dragonhunter have a 25% movement increase from somewhere? It sure feels like he’s moving faster than my regular guardian.

You start with Runes of the Traveler on your gear in the beta.

Dragonhunter SHOULD have a 25% movespeed though, and it’s absurd that our dev won’t make it available somewhere.

Does Dragonhunter have movement increase?

in Guild Wars 2: Heart of Thorns

Posted by: Elias.3204

Elias.3204

You start with Runes of the Traveler on your gear in the beta.

Ah ha! Thank you! I forgot to check the default runes.