Dragonstand needs a different model

Dragonstand needs a different model

in Guild Wars 2: Heart of Thorns

Posted by: Mysticjedi.6053

Mysticjedi.6053

Title says it all. The all in or get stuck in a dead map is kind of silly. I would prefer a Silverwaste model where you complete events that lead to progressively bigger events. At least then a “dead map” will still have events to do. Right now if you can’t get into an organized map it’s leave and maybe comeback.

For those on a time crunch, this map is pretty much a no reason to ever go to. Which blocks further progress if they want map completion.

Dragonstand needs a different model

in Guild Wars 2: Heart of Thorns

Posted by: Healix.5819

Healix.5819

Meta events should ask if you want to join. Dragon’s Stand should be a normal map and while the event is active, or it’s going to start soon, a message should popup asking if you’d like to join the battle. It’d be like volunteering, but in reverse. These maps should fill to 100%, rather than the 80% or so they’re currently locked at due to the reservations for party joiners.

The simple problem with meta events however is the mindset of the players. People see a lack of commanders or a lack of people and immediately assume it will fail, when in actuality, you only need about 5 people per section. It does require a bit of effort however since you can’t hide behind the safety net of the zerg, which I’m guessing a lot of people fear, but it can also be a lot easier in comparison to a zerg full of bad players. If the UI showed how many the event was scaled for and how many people were in the surrounding area, things would probably go a lot differently. People would probably be more likely to participate if they knew that a “group” event meant 3+ people and that there were already people out there, just without a commander. Basically, events themselves should act as the commander tag.