(edited by Coolster.2536)
Elite Spec Progression
Yeah, I specifically made a numbers post in the big QQ thread but I am sure it got lost in the chaos.
If we presumed equal balancing, it is roughly twenty points per. However, we can make the educated guess that they weight the skins more (we can pretend 50+) which puts the rest down to about what they are today (baring the original sixty to unlock).
Jenna Gracen – Scrapper && Merit Sullivan – Guardian
Daenerys Ceridwen – Druid && Vexia Gracen – Chronomancer
And we also know that the skins, runes, and sigils are last (Who needs those DH gloves).
How are you sure of that one?
You do know the order is fixed and everything is jumbled together in one line, right? No picking and choosing, if the trait you want is after a skin you are basically puppied.
You do know the order is fixed and everything is jumbled together in one line, right? No picking and choosing, if the trait you want is after a skin you are basically puppied.
I see what you did there…
So, a lot of people are QQing about needing 400 Hero Points to fully unlock the elite spec.
What I know:
- Each Espec gets 12 new traits (3 minors and 9 majors)
- Each Espec gets 6 new utilities ( 1 heal, 4 utilities, 1 elite)
- Each Espec gets 2 profession specific skins ( 1 armor, 1 weapon)
- Each Espec gets a new rune and sigil
Now I don’t know how many runes and sigils the lines will grant, so for simplicity’s sake, I’ll guess we will get 1 sigil and 1 stack of 6 runes (do you honestly want to unlock the same rune six times?).
So that’s a total of 22 things this elite spec will unlock. And we know it takes ~200 HP to unlock half the elite spec. So that’s 11/22 things. And we also know that the skins, runes, and sigils are last (Who needs those DH gloves). So that means, depending on the order of the Espec, we’ll either get 11/12 traits and no new skills or all 6 skills and half the traits. Neither of those seem bad to me. Take this with a grain of salt or a grain of sugar, I just wanted to put this in perspective for some people. But, then again, people will QQ over anything, so what do I know?
That’s because you’re not looking at the division. The devil is in the details and the details are what have people upset.
Here’s what we know regarding cost
60 hero points just to unlock the Elite Specialization panel (zero trait lines unlocked with those 60 hero points, unlike the core game specializations where 60 hero points will not only unlock but also max trait line). Then you’ll require another ~200 hero points to level the trait lines from 0-max and be able to create a viable Elite Spec build.
So for those who have done core game map competition on the character they are planning to play first in HoT things won’t be so bad. You’ll be going in with 218 hero points . You’ll spend 60 of those to unlock the trait line (bringing you down to 158) then you’ll have to do 3-4 of the new 10 point hero challenges in Heart of Thorns and while you won’t have weapon skin, mods and all utilities, you will have the entire Elite trait line unlocked to make a viable Elite Spec build going into the second map of the game. So essentially as a reward for your map completiion effort in the core game you’ll get to earn enough of your Elite Spec for it to be usable 30% into Heart of Thorns. For those of us who do not have map competition (gained all hero points in core game) on the character we want to be our HoT main, we’ll have a much more difficult time most of us will be progressing Elite Spec entirely in HoT which means we won’t be able to make a viable build until we’re about 70% done with the game (assuming each of the 3 maps have about 133 hero points to be earned).
None of us wanted the Elite Spec to be a reward for finishing Heart of Thorns yet for more casual types and even hardcore players who don’t play on their alts much, that’s what they’ve turned it into.
And we also know that the skins, runes, and sigils are last (Who needs those DH gloves).
How are you sure of that one?
Pretty sure they said that the skins would be last, can’t remember when or where unfortunately, but I know that they said the skins were last and the sigils and runes are speculation on my part
You do know the order is fixed and everything is jumbled together in one line, right? No picking and choosing, if the trait you want is after a skin you are basically puppied.
The traits and skills might be jumbled up, but we have no way of knowing that until launch in 17 hours
So, a lot of people are QQing about needing 400 Hero Points to fully unlock the elite spec.
What I know:
- Each Espec gets 12 new traits (3 minors and 9 majors)
- Each Espec gets 6 new utilities ( 1 heal, 4 utilities, 1 elite)
- Each Espec gets 2 profession specific skins ( 1 armor, 1 weapon)
- Each Espec gets a new rune and sigil
Now I don’t know how many runes and sigils the lines will grant, so for simplicity’s sake, I’ll guess we will get 1 sigil and 1 stack of 6 runes (do you honestly want to unlock the same rune six times?).
So that’s a total of 22 things this elite spec will unlock. And we know it takes ~200 HP to unlock half the elite spec. So that’s 11/22 things. And we also know that the skins, runes, and sigils are last (Who needs those DH gloves). So that means, depending on the order of the Espec, we’ll either get 11/12 traits and no new skills or all 6 skills and half the traits. Neither of those seem bad to me. Take this with a grain of salt or a grain of sugar, I just wanted to put this in perspective for some people. But, then again, people will QQ over anything, so what do I know?That’s because you’re not looking at the division. The devil is in the details and the details are what have people upset.
Here’s what we know regarding cost
60 hero points just to unlock the Elite Specialization panel (zero trait lines unlocked with those 60 hero points, unlike the core game specializations where 60 hero points will not only unlock but also max trait line). Then you’ll require another ~200 hero points to level the trait lines from 0-max and be able to create a viable Elite Spec build.
LOL… I didn’t read it that way at all. From Colin:
_"It’s 400 points total to unlock everything in an elite spec training line – I just can’t remember off hand how many points folks have currently if they have done all the existing ones, but it’s right around 200. The rest you’ll need to earn in jungle to unlock the deeper skills/traits/etc. in the training line.
You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.
Again, hero challenges are worth 10 points each in the jungle. So no you don’t need to go do 200-400 jungle challenges."_
The way it read to me is that the first 60 HPs gives you the minor trait that allows you to equip the new weapon and access the class’s new mechanic. Notice Colin says additional points spent will “continue” to unlock more traits, skills, etc. So I certainly don’t see the first 60 pts being used just to “have access” to the new elite spec.
But hey who knows. Nothing surprises me anymore.
(edited by Hexalot.8194)