Elite specizalations complaining?
First of all:
Perfect =/= without weakness.
So yes we can have a perfectly balanced class / elite specialization, but that doesn’t mean people are asking for an elite specialization that would win all 1vX all the time.
Second of all:
Speaking from an elementalist perspective, Elementalists have a LOT to complain about the new elite specialization and the main point is that the elite specialization does not deliver on the key promise of ANET: providing an entirely new role for the class.
ANET offered an elite specialization that is a melee brawler / group support specialization, that not only fails at this role, but is also exactly the same role of D/D . And a lot of the elementalist don’t want to have the exact same role that is meta right now added as an elite specialization because we want an entirely new role for the class to branch out with the elementalist.
We want our entirely new role – then, after we have that, we can look at numbers and functionality.
And yes, it is a beta right now, which then means it is the perfect time to complain and point the flaws because it is the best time to get ANET to change stuff, particularly in the case of the Tempest in which the main issue lies in the concept.
Oh and so people don’t confuse things:
THIS IS NOT A CRY FOR A NEW WEAPON. WARHORN CAN WORK. THE CONCEPT OF TEMPEST IS THE ISSUE REGARDLESS OF THE WEAPON GIVEN TO IT.
(Putting in caps because people often ignore this when they see any post bashing the Tempest)
A lot of people keep saying that anet said that Elite specs provide an entirely new role for the class. I cant seem to find an interview that states this. All I can find is them saying that it provides new ways to utilize previous mechanics. I can’t seem to find where they excluded making elite specializations that cover similar areas that the regular profession already has. Look at the herald it has a lot of support, base revenant already has support with both ventari and jalis. The herald is just a new way to support.
(edited by sebradle.7034)
A lot of peopke keep saying that anet said that Elite specs provide an entirely new role for the class. I cant seem to find an interview that states this. All I can find is them saying that it provides new ways to utilize previous mechanics. I don’t think they ever excluded making elite specializations that cover similar areas that the regular profession already has. Look at the herald it has a lot of support, base revenant already has support with both ventari and jalis. The herald is just a new way to support.
36:42 sometimes its that easy mate.
A lot of peopke keep saying that anet said that Elite specs provide an entirely new role for the class. I cant seem to find an interview that states this. All I can find is them saying that it provides new ways to utilize previous mechanics. I don’t think they ever excluded making elite specializations that cover similar areas that the regular profession already has. Look at the herald it has a lot of support, base revenant already has support with both ventari and jalis. The herald is just a new way to support.
36:42 sometimes its that easy mate.
Thank you. Didn’t know I would have to find a point 37 mins into a video that was quite easy. But thanks for the response. Also he doesn’t say that there so… maybe you should watch the video lol. Colin says “grows it into something new” and “new profession mechanics that fundamentally change how the ranger plays”. That is really vague and doesn’t exclude giving tempest a more melee support focused role. They did change how the profession mechanics fundamentally work. Actually isnt that one of the largest criticisms of the tempest that you now don’t switch your attunements every second and now it is the complete opposite of how you’re “suppose” to play ele.
(edited by sebradle.7034)
Why is it that every time a new elite specizalation is released a bunch of people are complaining? So and so got this but I didn’t?
…
Best way to explain it is:
Because it’s an Internet forum. Worse yet, an online game Internet forum.
A lot of peopke keep saying that anet said that Elite specs provide an entirely new role for the class. I cant seem to find an interview that states this. All I can find is them saying that it provides new ways to utilize previous mechanics. I don’t think they ever excluded making elite specializations that cover similar areas that the regular profession already has. Look at the herald it has a lot of support, base revenant already has support with both ventari and jalis. The herald is just a new way to support.
36:42 sometimes its that easy mate.
Thank you. Didn’t know I would have to find a point 37 mins into a video that was quite easy. But thanks for the response. Also he doesn’t say that there so… maybe you should watch the video lol. Colin says “grows it into something new” and “new profession mechanics that fundamentally change how the ranger plays”. That is really vague and doesn’t exclude giving tempest a more melee support focused role. They did change how the profession mechanics fundamentally work. Actually isnt that one of the largest criticisms of the tempest that you now don’t switch your attunements every second and now it is the complete opposite of how you’re “suppose” to play ele.
Sounds like they are doing just that giving you a entierly new way to play said class.
First you say anet dident say the would give a new role with elite specs and then turn around and say elementalists are unhappy since they got a new way/role to play their class.
Can you make up your mind please.
A lot of peopke keep saying that anet said that Elite specs provide an entirely new role for the class. I cant seem to find an interview that states this. All I can find is them saying that it provides new ways to utilize previous mechanics. I don’t think they ever excluded making elite specializations that cover similar areas that the regular profession already has. Look at the herald it has a lot of support, base revenant already has support with both ventari and jalis. The herald is just a new way to support.
36:42 sometimes its that easy mate.
Thank you. Didn’t know I would have to find a point 37 mins into a video that was quite easy. But thanks for the response. Also he doesn’t say that there so… maybe you should watch the video lol. Colin says “grows it into something new” and “new profession mechanics that fundamentally change how the ranger plays”. That is really vague and doesn’t exclude giving tempest a more melee support focused role. They did change how the profession mechanics fundamentally work. Actually isnt that one of the largest criticisms of the tempest that you now don’t switch your attunements every second and now it is the complete opposite of how you’re “suppose” to play ele.
Anet fully intended to have elite specs give an entirely new role to their respective classes. In fact the first question that they want answered for the BWE1 feedback is if they succeeded in giving new roles with their elite specs.
Just go to this news article and read the first paragraph under BWE1-Feedback.
https://www.guildwars2.com/en/news/the-first-beta-weekend-event-begins-august-7/
Anet fully intended to have elite specs give an entirely new role to their respective classes. In fact the first question that they want answered for the BWE1 feedback is if they succeeded in giving new roles with their elite specs.
Just go to this news article and read the first paragraph under BWE1-Feedback.
https://www.guildwars2.com/en/news/the-first-beta-weekend-event-begins-august-7/
Thanks was going to post just that. Apparently a lot of people miss the news section….
They did change how the profession mechanics fundamentally work. Actually isnt that one of the largest criticisms of the tempest that you now don’t switch your attunements every second and now it is the complete opposite of how you’re “suppose” to play ele.
And on that topic.
Here is what ANET is doing with the Tempest and why it fails so much on a conceptual level:
If you followed the discussions a lot of people were debating how shoutbow was starting to pass the D/D cele ele in the brawler/group support role. A lot of people were saying it was doing a much better than D/D cele ele some months ago and people were despairing saying the elementalist would be thrown out of the meta.
People were essentially flocking to one or the other based on which one offered the best results.
Now what they are doing with the Tempest is bringing the fight of two different ways of achieving the same role (e.g., Shoutbow warrior vs. D/D cele ele) into a single class (Tempest vs. D/D cele ele).
Only the best one will prevail – i.e., the one that brings the best results.
We will then end up with one of two scenarios, either Tempest will be a buffed version of D/D cele ele in the role that D/D cele ele already performs with excellence – completely wrecking the thin ice of balance it threads on – or ANET will give a weaker version of the D/D cele ele which people won’t even bother to spend the Hero Points on – thus making Tempest a complete failure for a “exciting new HoT feature!”
Both options are terrible.
Thanks for the blog post that is more what I was looking for.
I definitely agree with you on the tempest though. It fails on a lot of fronts.
I mostly just get miffed with a lot of the weird entitlement you see on these forums. Not saying criticism is a bad thing but the criticisms get a little ridiculous sometimes. It feels like a lot of people are asking for a million and one option for each profession just because another profession has that option. It feels like some people would be happier if anet gave every profession the same skills and just had each skill repainted with their profession’s cosmetics.
Not to mention the elite specs are in beta. That means they aren’t ready.
You answered every issue you have in your own post. It’s Beta. we’re supposed to be telling Anet why the classes aren’t good or don’t work. This, more than any other time is when people should be complaining the most & Anet should be reacting & changing things the most. If they don’t, there is no reason for the beta.
Reaper was certainly lackluster in the first beta weekend, but Robert Gee has already confirmed that those complaints are being addressed, and quite well. Most of those complaints have turned to anticipation.
Perhaps I am one of the minority that enjoyed playing the Tempest and getting a feel for its quirks. Still very squishy? I’m fine with that. Elementalists are glass cannons by default, Tempest just tunes the caliber of the canon. The warhorn skills and shouts not as powerful as they probably should be? That’s cool, they can tune the damage higher, or I can adjust to it.
I had fun with it, despite my frequent cursing in the Verdant Brink.
- The more asinine the post or thread, the more I am amused.
As others have stated hundreds of times now: Tempest got conceptual problems.
First and foremost, the camping attunement mechanic goes against the way the class is played, elemental attunement for example which gives us the boons we relies upon to stay alive. It’s no big secret that the best eles are the ones that rotate their attunements the faster. (The Chronomancer got double shatter in comparison)
Instead of Anet giving the elementalist something that improves it’s current way of playing (for exemple: “overloading” could reduce attunement recharges to 1 second for a duration of 10 second) they gave us something that is an inconvenience to use.
On top of that the overloads themselves are not worth the risk as they offer no stability, prevent you from dodging and using other skills, and do terrible damage and healing.
Then there is some of these other issues :
- Tempest offers no new conditions, no new boons, nothing that feels “new”
- Overload mechanic is unrewarding, slow to start and interupt skill combo chains
- Generally the warhorn skills have none of the range and AoE skills people were expecting from the name of the profession and the concept art.
- Warhorn skills do almost no damage and are slow (effects are behind you if you move forward)
- None of the warhorn skill offer defensive options equal to the current offhand weapons either
- It is meant to be a melee weapon but the vast majority of elementalist prefer ranged combat. It doesn’t provide what a melee weapon needs
- Shouts overlap the aura sharing trait and do what other skills have been mostly doing in another way. They do not offed the mobility the elementalist needs to stay alive in a competitive environment, so people will keep using cantrips.
- The new elite Rebound is all around the worse skill in the game.
- Then most of the traits need tweaking
So, the expansion is expensive, and people have high expectations, therefore they are complaining about the things that feel wrong in the beta. I think it’s what Anet wanted anyway. If they listen to some of the advices and comments the expansion will be a great success.
Judging by the forum feedback and my tests:
1- They’ve done an amazing job with the Chronomancer
2- Also a great job with the Reaper (minus a few things that will be easy to fix)
3- They need to fix some things with the Dragon Hunter, but it’s looking good
4- Tempest needs a rework
(edited by Xillllix.3485)
Honestly, after reading these forums over the last couple years, I’m not surprised at what anyone complains about anymore.
Need examples?
1. Please get rid of ambient killer daily. It’s cruel to the rabbits.
2. The free (insert item) wasn’t good enough. I want something better.
3. ANet is releasing content too fast!
4. The Wintersday achievements are too hard. (This was last year when you literally just talked to NPCS or made snowmen to get rewards.)
I could go on, since all the examples actually happened, but I hope it proves a point.
(edited by Ardenwolfe.8590)
Tempest feels like it was, at best, designed as a concept, then iterated over enough times that the current form has virtually nothing to do with its concept.
If it’s a ‘tempest’, it needs more focus on storm-calling. Right now, it feels more like some kind of sonic-mage than anything.
To a lesser degree, Dragonhunter and Chronomancer also feel fairly lax in their adherence with their theme.
A shame fun things could not simply be fun.
Putting its simple : This time, we are paying for it. Most of ppl choice in buying the expansion or not, its based on if they get their main profession expanded or not.
" This is just one aspect of the expansion, you can’t judge about it "
Yes, we can. The game mechanic is all around our profession gameplay, its the only part of the expansion that we will use regardles of gametype.
If they are adding a useless “Elite” specialization to the main profession of people, so this specific specialization can’t even be considered part of the expansion we are buying, since it adds nothing to the gameplay.
Also, it is a super restricted expansion to each profession. You need to sacrifica one trait line in order to use anything of the new elite specialization, so if they want to lock you all that much in order to advance in your profession, it need to be at minimum good and usable.
So, I’m seeing a lot of complaints that the Tempest doesn’t add a new role for the Elementalist, but what roles exist that they can’t already do? I’m not crying “ele op”, I legitimately don’t know.
So, I’m seeing a lot of complaints that the Tempest doesn’t add a new role for the Elementalist, but what roles exist that they can’t already do? I’m not crying “ele op”, I legitimately don’t know.
E.g. ele has no viable condition build nor melee burst (which sword could grant).
But check tempest changes based on the feedback, they haven’t touched a single trait and that horrible elite, not even a 20% cooldown reduction for shouts. It’s a spit on a face.
So, I’m seeing a lot of complaints that the Tempest doesn’t add a new role for the Elementalist, but what roles exist that they can’t already do? I’m not crying “ele op”, I legitimately don’t know.
E.g. ele has no viable condition build nor melee burst (which sword could grant).
But check tempest changes based on the feedback, they haven’t touched a single trait and that horrible elite, not even a 20% cooldown reduction for shouts. It’s a spit on a face.
Or how about an actual frontliner fighter (Like Warrior and Guardian are).
The Tempest BWE change topic is a joke. A slap on the face of all elementalists. It is a utter piece of kitten.
The devs clearly showed that they don’t read the feedback they don’t give a kitten about it.
I seriously wanna know how to get my money back after that topic. I have so much regret I bought that pre-order that I no longer pre-order any other game.
So, I’m seeing a lot of complaints that the Tempest doesn’t add a new role for the Elementalist, but what roles exist that they can’t already do? I’m not crying “ele op”, I legitimately don’t know.
E.g. ele has no viable condition build nor melee burst (which sword could grant).
But check tempest changes based on the feedback, they haven’t touched a single trait and that horrible elite, not even a 20% cooldown reduction for shouts. It’s a spit on a face.
Or how about an actual frontliner fighter (Like Warrior and Guardian are).
The Tempest BWE change topic is a joke. A slap on the face of all elementalists. It is a utter piece of kitten.
The devs clearly showed that they don’t read the feedback they don’t give a kitten about it.
I seriously wanna know how to get my money back after that topic. I have so much regret I bought that pre-order that I no longer pre-order any other game.
This is why.I’ve stopped preordering games. Unless you get something great for the pre order(like a load of items you can not get any other way) there is no point. Especially with GW2. I pre ordered the Core game, did the BWE. Got a cool leveling ring for it. HoT offers a title I’ll never use. Also they’ll add stuff to it after launch like they did with the core game. Its not like ANet have shown anything that makes.me think I have to have HoT right now. The Rev looks cool. But I’m not paying just to play a new class or be a beta tester. The elite specs do not interest me at all. Everyone just seems mhe, and no one in my guild was excited after playing them. That speaks volumes when 10 people beat description is “the elite specs are alright”. Good money says the warrior spec is going to be condition based, so that’s going to be a flop.other classes will always be able to do conditions better than the warrior will, it’s like they are not even trying. Just because something sounds cool in your head, will not mean it will be cool.in practice.
I’m still waiting for ANet to sell.me HoT, if they ever manage it. I’ll probably end up getting it once they add enough shineys to the package options.
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So, I’m seeing a lot of complaints that the Tempest doesn’t add a new role for the Elementalist, but what roles exist that they can’t already do? I’m not crying “ele op”, I legitimately don’t know.
E.g. ele has no viable condition build nor melee burst (which sword could grant).
Or an effective single target ranged spec.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro