Engineer: Flamethrower Kit all TBD?

Engineer: Flamethrower Kit all TBD?

in Guild Wars 2: Heart of Thorns

Posted by: Red Zero.1850

Red Zero.1850

There was no mention of the Engineer’s Flamethrower Kit in the Ready Up Core Specializations Summary. I can only speculate that a lot of the TBD in the Power Point slides was that missing weapons kit .

As an Engineer that primarily runs with Flamethrower, I am a bit leery of this notable omission. First off is the rejiggering of the Juggernaut Trait from Might Based to Stability Based. Running with a nice open stack of Might on tap with the Flamethrower Kit was a principle part of the Flamethrower build. That is going to change the power dynamic of the kit considerably. Stability will be nice, but I sincerely doubt that it will make up for the loss of the 6 to 10 stacks of Might I usually run with once the Flamethrower “Warms Up” to operating temperature.

Second, this suggests that the Flamethrower Kit is being significantly overhauled, and that something is “problematic” with it.

So what’s going on?

Engineer: Flamethrower Kit all TBD?

in Guild Wars 2: Heart of Thorns

Posted by: Mogget.2104

Mogget.2104

I believe it was implied that juggernaut will still be giving us might as well as stability now although I could have misinterpreted them during the livestream.