(edited by TheFibrewire.6845)
Enough of Iteration and no more Nerfs
Yesterday you told Anet they were “impeccable” for the decisions they made. Today, the same people make a decision and you seem less enthused in your effusive praise.
Fickle much? You honestly think they pushed a fix this fast over just forums? I am sure their internal metrics were showing they had to do something… and put people to work on the fix long before the forum Drama got so intense.
They have stonewalled far more outcry for months at a time. Loot Issues threads and Megamerger come to mind.
(edited by Teofa Tsavo.9863)
Now you nerfd hero point tomorrow you will nerf the whole game.
This is quite a leap. Did you need updraft for it or just the usual gliding to get that far?
Yesterday you told Anet they were “impeccable” for the decisions they made. Today, the same people make a decision and you seem less enthused in your effusive praise.
Fickle much? You honestly think they pushed a fix this fast over just forums? I am sure their internal metrics were showing they had to do something… and put people to work on the fix long before the forum Drama got so intense.
They have stonewalled far more outcry for months at a time. Loot Issues threads and Megamerger come to mind.
i dint say anything yesterday,i have always praised Anet for the difficulty, but people are constantly asking for nerfs they need to adapt instead of whining.
but what to do
Now you nerfd hero point tomorrow you will nerf the whole game.
This is quite a leap. Did you need updraft for it or just the usual gliding to get that far?
/spits Dr Pepper..
Now you nerfd hero point tomorrow you will nerf the whole game.
This is quite a leap. Did you need updraft for it or just the usual gliding to get that far?
they removed Poison mstery for HP in vines, now just walk over and commune with em.
Issues with the topic aside, I am rather confused what the point of the poison mastery is now…
A shame fun things could not simply be fun.
I am clueless as to why the weakest elite spec Druid is the nerf-target & whipping boy of A-Net. I never cared for nerfs in MMORPGs and always preferred that other classes be raised up to par with the strongest professions as much as balance is possible.
In addition, in PvE events (like Mad King’s Labyrinth) in which killing = experience, loot, & rewards, Druids get NOTHING for playing a support role for their zerging team. As of now, there really is no incentive to focus on playing a Druid and further nerfs will make it a dreary, obsolete experience. Did I mention the fun of almost unattainable pets? Tiger, Electric Wyvern?
I am clueless as to why the weakest elite spec Druid is the nerf-target & whipping boy of A-Net. I never cared for nerfs in MMORPGs and always preferred that other classes be raised up to par with the strongest professions as much as balance is possible.
In addition, in PvE events (like Mad King’s Labyrinth) in which killing = experience, loot, & rewards, Druids get NOTHING for playing a support role for their zerging team. As of now, there really is no incentive to focus on playing a Druid and further nerfs will make it a dreary, obsolete experience. Did I mention the fun of almost unattainable pets? Tiger, Electric Wyvern?
Play your druid different? Im running mine right now in full sinister gear and a condition set up and it works out surprisingly well.
I do agree on the pets though, fully!
I am clueless as to why the weakest elite spec Druid is the nerf-target & whipping boy of A-Net. I never cared for nerfs in MMORPGs and always preferred that other classes be raised up to par with the strongest professions as much as balance is possible.
In addition, in PvE events (like Mad King’s Labyrinth) in which killing = experience, loot, & rewards, Druids get NOTHING for playing a support role for their zerging team. As of now, there really is no incentive to focus on playing a Druid and further nerfs will make it a dreary, obsolete experience. Did I mention the fun of almost unattainable pets? Tiger, Electric Wyvern?
I think Druid will still be needed for raids as a healer and it’s pretty strong in pvp too or so I hear (could be why they’re nerfing it). I think the word “unkillable” was thrown around a lot.
As for these pve nerfs… I had no idea they even removed the poison from hero points until reading this thread. As for other nerfs that might yet come, I think you should all just calm down and give it time. They’re still figuring things out and they have a lot of work to do to balance things. I too hope they don’t make everything easy and fast to obtain but I have faith they’ll get it right eventually.
Enough of Iteration and no more Nerfs
in Guild Wars 2: Heart of Thorns
Posted by: Zoltar MacRoth.7146
I think I saw this movie. There was this guy called Lord Business who wanted things to stay exactly the same forever. Is this our Taco Tuesday?
Now you nerfd hero point tomorrow you will nerf the whole game.
This is quite a leap. Did you need updraft for it or just the usual gliding to get that far?
they removed Poison mstery for HP in vines, now just walk over and commune with em.
You actually never needed poison mastery for them.
I found that a mesmer could trait for blurred inscriptions and select signet of midnight and blink, then set up three illusions on the nearby enemies, blink directly on top of the hero point, begin channeling, shatter the illusions with distortion, and then time signet of midnight right before distortion ended to get enough invulnerability to channel while in the middle of the vines without the mastery.
(edited by Eponet.4829)