Events and mechanics bugged in beta map
in Guild Wars 2: Heart of Thorns
Posted by: The Hero Warrior Il.7681
in Guild Wars 2: Heart of Thorns
Posted by: The Hero Warrior Il.7681
The mushrooms when jumping on them is kinda buggy and dosent follow the path as it should sometimes. The events on the map gets bugged so you cant do any events at all when it happens.
in Guild Wars 2: Heart of Thorns
Posted by: Just a flesh wound.3589
I was having trouble with events.
1) the supply events at the start. No indication on the UI that I could see where the supplies need to be taken. I grabbed one and started running around, looking for a place to put it.
2) the insects for the starving Itzel. I looked around and couldn’t find any starving villagers and didn’t see any map icons. Filling up the baskets wasn’t advancing the event, possibly because of the hungry bats, but the baskets were full of insects but aren’t showing as filled. Killing hungry bats didn’t advance the event. Eventually someone found and started feeding the hungry villagers, but it stalled at 9/10.
3) event to clear out Mordrem (didn’t get the name but at top of the building at the southern edge of the instance) took too long. Endless waves of mobs, event wasn’t advancing or was advancing very slowly. The group of people who were doing it eventually ran off and the event failed.
From the looks of it, Pale Reaver event in the Shrouded Ruins may have its progression tags disabled, though the Itzel one is probably bugged. Well, can’t really say that, as I’ve seen Shrouded Ruins go completely through.
Given that we are limited in area to explore, this may, in part, be deliberate.
I doubt its deliberate. There are events that aren’t working now that were working in the closed beta. I haven’t even been able to find a map that can progress through to the Wyvern fight yet.
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