So I wanted to post positive things about the possible changes.
I really like the new trait system. I like that it’s visually representative and easy to see whats going on. Seeing all the traits in one window with symbols makes it much easier to swap traits. Seeing the art in the background of the trait/spec lines shows off the really talented artists at Anet.
I love the idea of getting 3 grandmasters and condensing down the traits to 9 per line. This really helps make the game feel different. If each trait effects you as much as I hope it will, it will put a lot of weight behind the choices you make, making the game feel more involving since all the choices matter and some aren’t “well you have to take that just because of utility” (OMG thank you for the necro wells change
))) ).
Im guessing that only 1 elite spec line will be able to be used at once, we don’t want ranger druid/ monster hunter/ tree herders running around :p. This will help build diversity so much by again making the choices you make matter more than they currently feel in the game as is.
Attribute points removes from trait? brilliant!!! Now I can go pure condi for minions, wells, corruption or whatever I want to for weapons and utility skills without feeling like my stats are being kitten or getting stuff I don’t really want. Also making gear choice matter more meens I actually care that one of my pieces of gear is either pushing my build or maybe helping me live a bit longer.
Kinda gonna miss my skill points but with the mastery system the end game progression should again feel like it matters more. Whats gonna happen to scrolls and tomes of knowledge? While it may suck to not insta level a rev, it might be nice to go through the game again with the new level system, you know, take a step back from rushing around at max level and just enjoy the early game again for the first time.
All in all I’m really excited about the changes to traits/spec, attributes, masteries and the changes will help make putting in new content and play styles really easy.
You know it kind of reminds me of guild wars 1, with the multi professions mechanic. The specializations one is a bit easier, but having core and elite specs, there is a feel of guild wars 1. Especially with all the skills falling under spec lines. Can’t wait to try everything out
Thanks Anet