(edited by Rindviech.5041)
Fallen Masks Challenge
Fallen Masks was very much possible before today’s update. The issue was that only a few sets of spawns were viable for gold. Today’s update likely increased the number of viable sets. Whether there are still any that do not allow you to get gold is unclear. I suggest revisiting your strategy for going from mask to mask and make use of the speed mushrooms. It doesn’t need to be nerfed to the point that gold can be achieved with very little effort.
Fallen Masks was very much possible before today’s update. The issue was that only a few sets of spawns were viable for gold. Today’s update likely increased the number of viable sets. Whether there are still any that do not allow you to get gold is unclear. I suggest revisiting your strategy for going from mask to mask and make use of the speed mushrooms. It doesn’t need to be nerfed to the point that gold can be achieved with very little effort.
i did, my 23/25 was a “perfect” run with no errors happening, but duo the bad spawning of the masks especially at the last 30seconds(wich costs much time), i failed.
I really don’t want to do it 50times till i get a doable set, if you know what i mean :/
There are also specific routes that are optimal. There’s only like maybe a dozen sets and the extra time added should be more than enough to allow over half, if not all, remaining sets to be viable if going for gold.
If only some of the sets are viable then only some of the sets should be in the rotation. There is no benefit to wasting anyone’s time with a non-viable set.
you spend complaining about it on the forums, you’d be
done by now.”
If only some of the sets are viable then only some of the sets should be in the rotation. There is no benefit to wasting anyone’s time with a non-viable set.
I’m not going to disagree with you there. All sets should be viable.