Feedback on Mob Density and Exploration
This is probably my biggest concern. I really enjoy the maps and overall the enemies are ok in their design. But combined with fighting 2-3 at a time and the need to be mobile and dodge a lot and the respawns it can be quite frustrating.
If you aren’t following a handful of people to assist. It can be quite a chore to get somewhere by yourself.
I like exploring and running around finding interesting places on my own. But it is definitely a nightmare to go into a lot of areas alone.
Edit: It it reminscent of 2012 launch Cursed Shore. I never had any complaints of launch Cursed Shore. Sure getting immobilized every 5 feet was annoying. But I’m not one that likes to run by enemies. I do stop and kill them on the way. But that method seems to bite me in the kitten a lot in HoT.
(edited by Katreyn.4218)
I disagree, the mob density isn’t quite enough in some areas…I really shouldn’t be able to just run through any of the maps without having to kill anything…and at this stage I can do that.
It’s just like what they did with Cursed Shore after launch, only they did it before players complained. I actually preferred the original Cursed Shore where you couldn’t take two steps without being mobbed, it felt like you were on Zhaitans door step, but when the did the mob culling it felt deserted.
I should not be able to run through those zones without getting harangued by enemies, especially in HoT. They actually need to increase the mob density a bit, imo…and I’m technically a casual player(not based on time played, based on play style).
Of course everyone has their own opinion and should be allowed to express it, I’m just expressing mine as the opposite of yours.