Filling in the gaps in HoT

Filling in the gaps in HoT

in Guild Wars 2: Heart of Thorns

Posted by: Legendary.1706

Legendary.1706

We know that each profession will receive one weapon that they were unable to previously use with Specialization but there has been something that has baffled me for a while now.

As most of you noticed, there are a many professions that only have the ability to equip a certain weapons in their main or off-hand, such as Necromancers are only which can only use axes in their main-hand. If the profession can wield a weapon in one hand, shouldn’t they be capable to equip it in the other?

Examples:
Dual pistol Mesmer, Dual mace Guardians, Dual sword Thieves,
Dagger/Dagger Ranger etc.

Perhaps traits that improve a specific weapon could also allow dual wield when you have them in your build.

What do you think?

Filling in the gaps in HoT

in Guild Wars 2: Heart of Thorns

Posted by: Enrif.7359

Enrif.7359

i doubt they will do this. It will lessen the available choices for future Specs. Best Example, Warrior. They already have access to nearly all Weapons. given the Weapons they can’t use yet, mean they only get at max 9 Specs(MH Dagger, OH Dagger, MH Pistol, OH Pistol, Shortbow, Torch, Focus, Staff, Sceptre)

And a Low Weaponclass like the Engineer would have 17possible Specs (everthing else except Pistol,Rifle and Shield)

Except they go the rout that MH Dagger, OH Dagger and Dual Wield Dagger are 3 different Specs with all Different Weapon skills. This would open a lot more Options….yet again more for those who now have fewer choices