Fixes for the Guild Arena.

Fixes for the Guild Arena.

in Guild Wars 2: Heart of Thorns

Posted by: EvilSardine.9635

EvilSardine.9635

The guild arena so far has been very fun for dueling team mates but we’ve discovered a few issues. Feel free to add other fixes to the list!

1) Size: Arena is too small for larger gvg’s so right now it’s useless for that. It also gets crowded way too fast if you’ve got over two duels going on. Please increase the size dramatically.

2)The guild halls are essentially in PvE mode. Meaning that retaliation is doing ABSURD amounts of damage since in WvW it’s supposed to do less. Please fix this.

3)PvE bundles are useable in here. wtf? This isn’t a problem with guildies but if we’re doing a GvG against another guild you can’t trust them to not use those stealth feathers in the middle of the fight.

4) Please get rid of the “a new instance of this map is available” thing when more people join the guild hall. What on EARTH is the point of this? It’s extremely annoying.

Fixes for the Guild Arena.

in Guild Wars 2: Heart of Thorns

Posted by: TexZero.7910

TexZero.7910

It needs a true spectate mode.

Fixes for the Guild Arena.

in Guild Wars 2: Heart of Thorns

Posted by: Wolfey.3407

Wolfey.3407

Who Killed Who in the bottom right of your screen like in PvP would be nice….

My guild does a few kitten around matches and it would be nice to know who got the killing hit and stomp.

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

Fixes for the Guild Arena.

in Guild Wars 2: Heart of Thorns

Posted by: Kuzzi.2198

Kuzzi.2198

I agree with 1 and 4, especially 4.

As for 2 and 3, I actually like that we might have to work in new mechanics. I have always enjoyed going between PvP and WvW because the their differences – it adds a challenge and keeps things interesting. Having a “third style” of PvP is pretty cool.

Fixes for the Guild Arena.

in Guild Wars 2: Heart of Thorns

Posted by: EvilSardine.9635

EvilSardine.9635

I agree with 1 and 4, especially 4.

As for 2 and 3, I actually like that we might have to work in new mechanics. I have always enjoyed going between PvP and WvW because the their differences – it adds a challenge and keeps things interesting. Having a “third style” of PvP is pretty cool.

What are you talking about? It’s a horrible idea to give every class access to stealth. Just imagine a dragonhunter or revenant being able to stealth any time they want constantly. That’s terrible.