[For fun] Specialization predictions

[For fun] Specialization predictions

in Guild Wars 2: Heart of Thorns

Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Looking at we got so far I’m coming do conclusion that each elite specialization is a form of a subprofession with some unique twists.

We have mesmers who did the necro and have wells.
Guardians took few lessons from rangers with the longbow and traps.
Necros seem to the going the warrior way with in your face one man army style and offensive shouts.

So having these 3 revealed i’m a gonna speculate a bit at what’ll the rest be, cause i can;)

Thief – in my honest opinion the first profession that would synergize with thief is the mesmer. Particularly it’s mantras. Thief is all about instant/near instant skills and also has often a lot of free time on his hands when stealthed with little to do. Mantras would fill that gap.

Ranger – engineer seems to be the ranger’s infiltration target. Seeing these vines shoot from the staff and pet still being there i think the druid will have nature themed turret engi play. Position your new nature based emplacement, and perhabs gain greater control over your pet positioning for some zone control and ally support/enemy hindering.

Engineer – engi seems to be looking up to guardians. Those flying drones remind me of spirit weapons. Also the bash them with slow hammer strikes (+that fire on them) hint strongly at guardian playstyle.

Revenant – most likely that Glint based spec. So it’s own unique thing i suspect.

Warrior – they’ll probs get some elementalist skills. A minion of some form would be the first and most obvious possibility for the warrior, since he’s the only profession that has absolutely no minions of any kind.

Elementalist – i suspect he’ll get something along the lines of thief’s venoms. We’ve yet to have an elemental enchanter giving unique elemental properties to other team member’s weapons.

Well not perfect, but that’s my hunch for the future.

[For fun] Specialization predictions

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Posted by: Valento.9852

Valento.9852

I love all projectile-blocking skills coming up, but I’d like ele to be able to give allies passive buffs like Ranger’s Spotter trait. Actually I’d love if it was some sort of bard.

Attempts at ele specs:
Shaman
Conjurer

[For fun] Specialization predictions

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Posted by: Riku.4821

Riku.4821

Thief: Rogue. Sword offhand. Very mobile and dps.
I’d like to see that.

Guild Leader of Lunar Tree[LT].
Officer of Power Overwhelming[ZERK].
First term Forum PvE Specialist.

[For fun] Specialization predictions

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Posted by: Juba.8406

Juba.8406

Warrior – they’ll probs get some elementalist skills. A minion of some form would be the first and most obvious possibility for the warrior, since he’s the only profession that has absolutely no minions of any kind.

deleting my warrior if that happens.

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Posted by: Iason Evan.3806

Iason Evan.3806

Warrior – they’ll probs get some elementalist skills. A minion of some form would be the first and most obvious possibility for the warrior, since he’s the only profession that has absolutely no minions of any kind.

deleting my warrior if that happens.

as opposed to just never using them? reaction is a tad over the top.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

[For fun] Specialization predictions

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Posted by: RabbitUp.8294

RabbitUp.8294

Thief: Rogue. Sword offhand. Very mobile and dps.
I’d like to see that.

An alternate playstyle to the current immobile, low dps base thief?

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Posted by: lukejoe.1592

lukejoe.1592

Thief: Rogue. Sword offhand. Very mobile and dps.
I’d like to see that.

An alternate playstyle to the current immobile, low dps base thief?

Ha, right?! I’m kind of sold on the thief = snipe concept that’s been floating around. We already have some mid range redundancy on the thief so getting some viable long range would be fun. Plus we all just like rifles and they are under utilized. Makes no sense not to add them to someone’s rep.

[For fun] Specialization predictions

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Let’s see…

Warrior – Firebrand

  • Torch – Deals fire and crippled and cauterizes conditions.
  • Cantrip – Both defensive and offensive skills, all with fiery side-effects.

Revenant – Ritualist

  • Scepter – Attacks with different effects based on range.
  • Spirits : Legendary Stance : Master Togo. Both offensive and passive spirits.

Ranger – Druid

  • Staff – Control and support focus.
  • Consecrations – Plant and nature themes instead fire and light.

Engineer – Golemancer

  • Hammer – Melee focus.
  • Minions – Mobile golems.

Thief – Hitman

  • Rifle – Long range sniping.
  • Gadgets – Concealed weapons inspired by the Hitman game series, things like remotely detonated explosives , a stun gun, fiber wire, etc.

Elementalist – Tempest

  • Sword – Hard to avoid melee attacks, and quite some PBAoE.
  • Physical – The kind of stuff that would go well with AC/DC’s thunderstruck playing in the background.

That sounds about right…

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)