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Posted by: Derigar.7810

Derigar.7810

- Do not reveal us what the gameplay and skills of the new Elite specialisations are. Also do not allow us to play them on the beta’s. This way, when the expansion launches, people will not mind having a +- 20 hour hero point hunt to get the full spec.

- Do not gate the story behind masteries… If you want to gate the story, do so by gating it behind treasure hunts or something we have to complete. I’d much rather have to do a world-spanning treasure hunt to gather many different components for a special item than GRIND (yes, it IS grinding) experience to play my next story step.

- Make more maps and gate some maps behind masteries. I’d rather discover a map for 75% and get enough XP to get a mastery to discover the new map than only discover 50% and having to grind A LOT of different masteries to discover the rest. I dislike Verdant brink. I don’t like it’s theme nor atmosphere. I love Auric & Tangled though…
The point here is that a lot of content is gated behind high-level masteries in the first maps… That’s not enjoyable. You feel useless when you find a difficult to reach Hero Point that can only be completed with a random mastery…

- Give us more maps with more content. For kitten’s sake, why didn’t you implemented a whole set of hearts in each map that have LORE story in them and can only be completed in a certain order as to tell a good story? That’s MORE content in the new maps, MORE lore and MORE sense of direction that some people want & need… These hearts could be the kind of stuff we do in Central Tyria. But the things we do would be relevant to the story it explains…

All by all, I have no idea what I’m doing in the new maps. You can only discover a new map once and the only thing you can then do is do the meta events & adventures. I really, really missed hearts in these maps. Hearts in the form of a quest or something…
Check the image for what would’ve made this expansion perfect for me.

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Posted by: Beldin.5498

Beldin.5498

Also make it more “challenging”. For example a 50% chance to die on entering
the map would be a great challenge, and maybe every 2-3 minutes repeat that
50% roll.

Because if you don’t die every 5 minutes it can’t be challenging.

And yes Sheldon, that was sarcam.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Derigar.7810

Derigar.7810

Also make it more “challenging”. For example a 50% chance to die on entering
the map would be a great challenge, and maybe every 2-3 minutes repeat that
50% roll.

Because if you don’t die every 5 minutes it can’t be challenging.

And yes Sheldon, that was sarcam.

Wear toughness and vitality gear, and stop complaining.

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Posted by: Solid Gold.9310

Solid Gold.9310

I like the map.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

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Posted by: Warcrafterfour.3759

Warcrafterfour.3759

Also make it more “challenging”. For example a 50% chance to die on entering
the map would be a great challenge, and maybe every 2-3 minutes repeat that
50% roll.

Because if you don’t die every 5 minutes it can’t be challenging.

And yes Sheldon, that was sarcam.

Wear toughness and vitality gear, and stop complaining.

I am while also in heavy armor and I am still getting one shotted even through aegis.

The only people who aren’t being one shotted that I have seen are heavy armor fully ascended pimpedout people…No false alarm they just died instantly.

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Posted by: Halvorn.9831

Halvorn.9831

Also make it more “challenging”. For example a 50% chance to die on entering
the map would be a great challenge, and maybe every 2-3 minutes repeat that
50% roll.

Because if you don’t die every 5 minutes it can’t be challenging.

And yes Sheldon, that was sarcam.

Just wait what happens when the majority of players find out that raids are not for them, but for .001% of the player base.

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Posted by: Beldin.5498

Beldin.5498

The problem is not getting one-shotted, but when a mushroom vet with 3 small adds
and a beetle vet with 3 adds play bowling with you, and you have no chance to stand
on your feet for longer than 0.1 seconds before you lay on the ground again.

And even with 5000 toughness you will be dead at some points, tooks only a little
longer and makes the whole process more boring.

I know .. next you tell me equip that skill that gives your necro 60 seconds stability.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: DresdenAllblack.1249

DresdenAllblack.1249

I know .. next you tell me equip that skill that gives your necro 60 seconds stability
^
Yes. Or in other words adapt to the mechanics of the fight.

Angelina is free game again.
Crystal Desert

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Posted by: Nemesis.6938

Nemesis.6938

dont worry, next expansion is 2 years down the line…and the new elites will cost 1000 hero points…so start collecting ^^