From a HoT fan, here is what I would change.

From a HoT fan, here is what I would change.

in Guild Wars 2: Heart of Thorns

Posted by: Sykper.6583

Sykper.6583

PvE:
- Raise the ‘soft cap’ population on all 4 HoT maps, for fewer yet more populated instances. Create an environment where players aren’t artificially making successful open-world map metas through the LFG especially considering the rewards from these metas are not in the same catagory as Tequatl or Triple Wurm.
- For future maps, add more ‘ambient events’, unrelated to the meta as to keep players sticking around. Verdant Brink is fair as each of its meta events are spread about enough to go into night cycle not too long after, but it would not hurt at all if extra events unrelated to the metas spawned during, before or after metas were being done. Keep players busy.
- ‘Progressive Hero Points’, a novel concept I have been thinking about for some time but set up future Hero points where the difficulty and points rewarded can be changed. Something like ‘Easy – 1 Hero Point, no Exp/loot or world completion, Medium – 5 Hero Points, no Exp/loot or world completion, Hard – What we have now.’ Flexibility in earning Hero Points, yet you still need to do the ‘current’ version to gain the map completion reward plus daily stuff. Adjusting a champion mob down to 2 vets and a few mobs, changing the flavor text for the objective will take time, but it might be something to consider.

Aside from these, things like appending Raid to LFG should be a given, heck, getting rid of that first tab so people are forced to look in the different tabs might be better when you do so. I do not have too many grievances towards the enemy difficulty in the open world, people seem to forget often to check the level of the mob they are about to engage to see if it is being upscaled due to an event nearby, or even turned ‘Elite’ by it. There’s a certain limit on what you can and cannot engage, learn to survive.

WvW (Ugh):
- …..I just want it to be revived, I want it back. There’s a void here for me right now and it saddens me. I almost guarantee that the solution will involve not just mechanical changes but reward changes as well to WvW. Please bring it back

SPvP:
- As a Warrior, I had to adapt fast to something more viable. I actually do appreciate that something like Leagues came out, but there’s work to be done.
- With how the current system is set-up, you can actually play enough games to break through nearly all the divisions, Obsidian seems to be where you can actually increase or decrease your division within that spectrum, but there definitely needs to be more balancing of the system, just a bit more. A ‘Promotional Series’ where you need to win more of your games than lose as you hit the last pip in say Ruby to go into Diamond, for instance, would add just a few more walls between divisions to filter out the best players from the pip grinders. Just a thought, there are other avenues…
- Successful Metas for Competitive Play come from TWO aspects: Is it Skillful and is it Fun? Skillful implies that although builds have some value, a player’s skill versus another player’s skill with the same build will be incredibly impactful during play. It creates a variance in competitive tourney that will foster the sport further. ‘Fun’ is not as subjective as you think when you consider the second point. This correlates to at the minimum, two players of whatever skills with whatever builds facing off, and if they are entertained and motivated to fight more. The worst case happens when both the aggressor hates the defender for its defenses, and the defender hates how easy it is to fight the aggressor, or vice versa. You will not keep players attempting to have competitive fun around if in order to be competitive you have to play something OP enough to be boring.

Thank you for reading this, fellow players and devs. It has been a very…interesting few months, let us all see what 2016 has to offer. I expect many things given the expansion has released finally, and everyone can start FRESH.

Cheers all!

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”