Guild hall useless

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: KhainPride.3987

KhainPride.3987

My guild has wasted over 10,000 gold just to get a good guild hall and we cant even have guild versus guild fights after the recent patch.

Everytime we invite enemy group or even our PERSONAL GUILD MEMBERS, we can never be on the same map. It always prompts “new map” every time for 3-4 of our members.

How can we enjoy guild hall when we cant even be in it together as a group, 15 of us are trying to join the same map but it never happens because most people are stuck in a different version of the map and cant even taxi into the main group.

Thank you,

you got your money from gem conversion A-net and the functions of such hall do not even work.

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: Kelly.7019

Kelly.7019

I use the guild hall for building. Primarily weekly Jps for a few people in my guild. Unfortunately a lot suck at JPs and don’t care for it. so yeah, guild hall kinda pointless right now. I WOULD PREFER PERSONAL uninstanced HOMES! you can make starter kits to build them a gem store purchase more money for you and a house for me yaaaaaaaaaaaays!
Add new maps for homes, there is plenty of space. Look at all the unused area within the cap cities- turn it into zoned areas for building homes!

Or make any house in game an instanced customizable home. Much like the portal to FOTM, step up to the door and you can select from a list of people who have it as their house to see how they’ve decorated. While it is instanced it would still let erandom people take a peek at your crib which is of most importance!!!

Yo, Ho, all together, raise the colors high,
Yo, Ho, thieves and beggars, never shall we die

(edited by Kelly.7019)

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

Its not useless, but the extreme throttling of the map limit systems is really annoying and buggy.

They really need to update this so its a dynamic system that doesn’t require switching instances, as instances are notoriously unreliable.

The way it works is that after the 5th person, it spwans a larger cap instance. once there are enough people to cap that, it then spawns ANOTHER, even higher cap instance, and so on. every time that “map swap” icon pops up, everyone that gets it needs to click it, and then pray that it doesn’t bug out, or pray that it didn’t already spawn an even bigger instance that everyone is moving to.

The system is simply not build for a large number of players all entering the hall at once, which is, hilariously, the one design goal they built arenas for, so people could have a place to GvG scimmage, where you’d epect large numbers of players to be joining the map at the same time.

The best way I found around it is to invite everyone that’s going to come to the hall in to a squad, have the squad leader enter first, and then enter in order. once the map swap thing pops up, ahve everyone currently inside switch to the bigger instance, and keep having people enter once at a time and swapping to bigger instances until everyone is there.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: KhainPride.3987

KhainPride.3987

it works before august 9th patch, we would have 30~40 people with no problems, now we cant even seem to put 15 people in. when the instance does change, it only prompts 3 or 4 of the 15 members to go to new map.

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

it works before august 9th patch, we would have 30~40 people with no problems, now we cant even seem to put 15 people in. when the instance does change, it only prompts 3 or 4 of the 15 members to go to new map.

That’s a nasty bug. I hope they fix that. Can you rightclick>join in new instance on the people that did get the pop up?

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: KhainPride.3987

KhainPride.3987

it works before august 9th patch, we would have 30~40 people with no problems, now we cant even seem to put 15 people in. when the instance does change, it only prompts 3 or 4 of the 15 members to go to new map.

That’s a nasty bug. I hope they fix that. Can you rightclick>join in new instance on the people that did get the pop up?

we do this but the pattern repeats, map will close in 5 minutes etc and only 3 or 4 people get it

Guild hall useless

in Guild Wars 2: Heart of Thorns

Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

Revenge for all the small guilds that were complaining about them being to ‘hard’ or to much of a grind for them. Seems you can’t have a small or large guild with halls now :P.

Joking aside hopefully the get this sorted out.

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]