First off – I apologise this is long and there is a TL:DR at the end. And apologies in advance if I seem like a whiner.
I have held off posting this for a some time now – It will get crapped on by the people that already caused it to be ruined but I cared so much about it I can’t really not say anything. Some people should know me as Berserk Steve EU pug map commander. I have 800+ followers or something stupid so I am sure some check forum.
It’s been said before that the change to dungeons did not just affect the money coming from them. Regardless of your thoughts on the matter a large section of the community building aspect of the game was lost when they redirected our attention elsewhere. I am sure I am not the only one who feels this. When I look at my guild and my friends list, 90% of them came from pugging dungeons and meeting awesome people. I seriously missed this. Then I discovered Tangled Depths. Heart of Thorns was promised as a harder experience with dense complex maps. Over the initial period of time people learned to stomp these events the same as Tyria. All but the Chak Gerant and the actual TD map which people found so confusing. So for many months now I have tagged up there and an awesome community formed. No guild needed, just be on my follower list and taxi in. Yeah we lost sometimes but it was a good way for many people to learn the map and get a kill on a hard fun world boss. Events should have a chance of failure. Especially if the content was designed to be harder.
So we were in the process of building an awesome community, teaching people event and map mechanics, making friends who then helped other less experienced with Raids and other things. I brought them to the other maps and showed them how well they could be done by bringing the attitude we bring to TD (as its a harder map people brought a better attitude to learning and working together – I.e farming 400 airship parts in 1 round of VB). We done Hivemaster really early and it was an actual accomplishment. Helping people get the legendary materials and getting mails and whispers when they finally did was awesome. I held off my own legendary for over a month to help other people with theirs. We even began pushing our burns to second phase, on pug organised lfg no TS maps. Then the fix came. It’s astounding how much 1 change can completely eradicate everything. People now know they don’t need to bother. Maps now close as people can just hop it and kill, it is literally becoming SW 2.0.
So I want to ask Arenanet do they actually pay attention when they make these kind of changes – the map was already very badly designed in terms of community – Hero points that you can activate on Boss spawn (then reactivate almost as soon as completed for ultimate trolling, especially on other HPs when people just want to WP away and not scale it up for the next person along)? Caches right beside DPS locations, interact able NPCS standing on objects you must lift to complete the hardest boss event in the game etc etc etc. These are the things that when it was a challenge people ignored for 30 minutes but now can actively not care and troll with.
They designed all of these maps to be very commander friendly – I would say the people like me with tags got the absolute most value for money. However it seems like yet again they don’t even know what they have created. I know Gerants main problems was some muppet put mistward helm lining behind it – PLEASE never do this in challenging content again or the QQ will come until it is nerfed. Everyone farming sparks and legendary collection items were fine with learning and trying – as were about 50% of the people there for mistward. Do they actually care about community forming in their MMO? They already almost destroyed my small guild that me and my ex spent lots of gold on, and then now it’s only alive as for a small time TD was amazing and I got new amazing people to join. The new changes removed things we had which we are now only getting back after members have spent thousands of gold (banners, bounties etc). The core community aspect of the game was gutted and so broken for a while we couldn’t even earn favour to get our guild hall. It feels like you want an army of zerg bots pressing 1 and spending gold in the gem store and I really didn’t think that you weren’t that kind of company – especially being a year 1 GW1 player. The irony of my saying that is I lead a zerg in TD but if you just press 1 you will die on lobber or whatever, it’s another reason the map was GOOD.
Regardless I don’t know that there is a point in this – I guess I want to see if anyone else feels the same. I know people now just want the egg sak from it – advice in 120+ kills for me it has never been pinged in map chat. But I want a game I can play and teach and enjoy on a map without trolls and whiners coming and ruining it. Even now it would be fine it we could control our instance. Why should people on my block list be able to taxi on me? Why can they even join my party in the first place or my squad. Why do you not want your community playing with the people that they want to play with? I know people will also just whine and say but it was too hard/needed nerfed/good for you/stop qq etc but IMO they had a chance to fix the dungeon issue by letting us have 1 hard map – I know many of my old dungeon friends came to TD as it was a challenge, composition still meant something (in open world no less). You removed their community and they found a new place and then you took it away again is how it feels, however intentional.
Maybe I am selfish – I have farmed over 2k ley sparks helping other people – I don’t do it for loot, the best drop I ever got from gerant was a freshwater pearl. It’s probably the worst world boss chest in game. It’s the only map that doesn’t have a container (cache) that can give better output than other containers even though the few behind wall are perfect candidates to be large Caches. Yes when baubles are on it can be good money but now that no one listens we can’t optimise anyway. I can’t even taxi while in squad so it’s only as I have 1 awesome person <3 that I have even been able to get the map off the ground this week – it is steadily getting worse as it becomes an afk for gerant map to try for egg sak. People try SO little now that its actually still failing even though you can kill it in 1 burn with map organise and no TS (although you can’t as people want achievements – another anti community aspect of the change – fix this to be a lane buff please).
Like I said I don’t know the purpose of this post – I can’t believe that someone who designed TD or the Chak Gerant can go to the map now – watch how it is ran and completed and be actually happy with how it went. I feel like my own special place was destroyed so I can’t imagine how they feel. Kinda funny too that also is this is what people expected for ALL HoT maps when biomes and complex maps were announced. You are all so, so lucky that it was a misunderstanding :D
TL:DR I feel like almost every change made to the game since the expansions release has been anti community – maybe I have just been hit harder than it by most. I would like to know if anyone in the community feels the same and also if arenanet ever plans to actually tackle some of the prominent issues such as allowing us to actually play with who we want. Seriously what’s the point of the blocklist atm other than to stalk people you don’t want knowing you are online. If it can’t prevent people from playing with you and ruining your stuff…