Give us more Guild Trophies

Give us more Guild Trophies

in Guild Wars 2: Heart of Thorns

Posted by: rsimoes.3851

rsimoes.3851

First i would like to thank anet for the current changes in Scribe, finally my guild now can have some really cool decorations.

Secondly, please give us more world bosses guild trophies, that would be a great goal for a guild like mine, to build all the bronze and gold mini trophies for our guild hall.

My Suggestion would be:
- Mini Octovine from SW
- Mini Octovine from AB
- Mini Macsen
- Mini Patriarch
- Mini Matriarch
- Axemaster Gwyllion

and maybe a mini for all the other old world bosses in tyria, that would be so awesome!

Give us more Guild Trophies

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

Agreed. Also, trophies shouldn’t be RNG drops. It’s a trophy. Literally a piece of the boss, and a mundane one at that. Increase the amount required to craft higher tier statues, but the trophies in the hall should represent kills for the guild, not a combination of kills and drop chance.

As for suggestions I’d also love to see a set of dungeon trophies and fractal trophies.

Trophies, or “use of the guild hall as a guild achievement panel” is a great idea. Stuff like the PvP trophies should really be applies to the whole PvE game and even the WvW game. It’s nice to have decorations, but I really want that trophy hall that people walk in to and go “dang, you guys murdered a lot of things”

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

Give us more Guild Trophies

in Guild Wars 2: Heart of Thorns

Posted by: Malediktus.9250

Malediktus.9250

It is weird that world bosses give trophies at a low rate by RNG, but raid bosses give 1-5 of their trophy and also need less to craft the statue.

1st person worldwide to reach 35,000 achievement points.

Give us more Guild Trophies

in Guild Wars 2: Heart of Thorns

Posted by: rsimoes.3851

rsimoes.3851

Agreed. Also, trophies shouldn’t be RNG drops. It’s a trophy. Literally a piece of the boss, and a mundane one at that. Increase the amount required to craft higher tier statues, but the trophies in the hall should represent kills for the guild, not a combination of kills and drop chance.

As for suggestions I’d also love to see a set of dungeon trophies and fractal trophies.

Trophies, or “use of the guild hall as a guild achievement panel” is a great idea. Stuff like the PvP trophies should really be applies to the whole PvE game and even the WvW game. It’s nice to have decorations, but I really want that trophy hall that people walk in to and go “dang, you guys murdered a lot of things”

Awesome idea, didn’t think about fractals and dungeons.

I’m all up for the increasing the drop rate, but not sure about increasing the number of trophies needed to craft the gold one, 500 to craft one is hard as it is.

It is weird that world bosses give trophies at a low rate by RNG, but raid bosses give 1-5 of their trophy and also need less to craft the statue.

I think they made it in the assumption that you only raid once a week, and only few people do it, and World Bosses can be done once a day.