Glider lag, ANet why? [Merged]
They’re incapable of limiting the glider to expansion areas if gliding was client-side. When you try to glide, request is sent to the server and the server will decide if you’re allowed or not.
Let’s call it what it is, it’s an anti-cheat mechanism, there’s no reason the client couldn’t do it if Anet wanted it to.
They’re incapable of limiting the glider to expansion areas if gliding was client-side. When you try to glide, request is sent to the server and the server will decide if you’re allowed or not.
They could still have a ‘glider-allowed’ flag for the map on the client side, and at the same time send an asynchronous confirmation request to the server. Anyone who creates a hack to ignore the glider-allowed flag would soon crash as soon as the server response came back.
They’re incapable of limiting the glider to expansion areas if gliding was client-side. When you try to glide, request is sent to the server and the server will decide if you’re allowed or not.
They could still have a ‘glider-allowed’ flag for the map on the client side, and at the same time send an asynchronous confirmation request to the server. Anyone who creates a hack to ignore the glider-allowed flag would soon crash as soon as the server response came back.
yeah this makes sense, I’m sure they could find a way to make it work.
Let’s call it what it is, it’s an anti-cheat mechanism, there’s no reason the client couldn’t do it if Anet wanted it to.
Yeah but people love their conspiracy theories.
Besides if the client decided how and where the player can move…
They’re incapable of limiting the glider to expansion areas if gliding was client-side. When you try to glide, request is sent to the server and the server will decide if you’re allowed or not.
They could still have a ‘glider-allowed’ flag for the map on the client side, and at the same time send an asynchronous confirmation request to the server. Anyone who creates a hack to ignore the glider-allowed flag would soon crash as soon as the server response came back.
But is it worth it? I mean from a technical and practical perspective
The glider seems to have a delay in deploying. Also, sometimes, it doesn’t deploy at all. Just attempted to glide to an area, and the glider didn’t activate.
Hit the ground from a spectacular height, didn’t die, and then started taking DoT damage before I ported back to my home instance.
Something is definitely wrong right now.
Edit: Seems there is a lag issue on all the maps, right now.
(edited by Ardenwolfe.8590)
Sometimes it makes traversing the new maps impossible, it stinks.