Glider speed

Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: Zalavaaris.5329

Zalavaaris.5329

So is anyone else kind of bummed about the speed in the air while gliding? When using a hang glider I guarantee you are moving faster than you would run. It feels very strange to leap into the air, pop your glider, and immediately feel like you got a parachute tied to your ankles. Anyone else feel this way or just me?

Edit: or maybe there’s a speed increase in the masteries? I didn’t get that far into the line. Correct me if im wrong

Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: khani.4786

khani.4786

Lean techniques gives you a speed boost, and it works really nice. It took me a bit to realize there was a difference at first as I instinctively hold down forward (my W key) when gliding even though you’ll move forward without pressing w. Lean Techniques gives you a move faster, brakes and you can lean left/right with your strafe keys. It gives you much more control and was really nice once I unlocked that.

Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: snowgim.6327

snowgim.6327

The lean does help a bit, but yeah, I would like it if lean forward was automatically activated when you start gliding, it just feels unnatural to have to let go of W and press it again to lean forward.
I’m not sure but it also seemed to me that leaning forward actually reduced the range that you can glide since it uses up the glide bar quicker. Though I guess it will always be shorter range, especially if you got the Advanced gliding so you don’t use up endurance normally.

I wish speed boons also affected gliders. I found myself gliding at every opportunity, even if there was just a slight slope in the ground I’d try gliding down instead of running, and it’s kind of a bummer that speed boons can make you run faster than you can glide.

Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

If it’s fast like real life, to many ‘hard to reach jumping puzzles’ would be way to easy to reach cause you can ‘speedhop’ onto them. Now you actually gotta manage a bit to get to certain area’s, or you fail. Works as intended. (easy to use, slow enough to let you enjoy the area, and don’t eat your graphic cards to much -speedclearing true area’s, really eats gpu power, wich a lot of people lack – and keep the exploraring cababilities within line, so you have to do a good job to get it done.

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Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: Ohoni.6057

Ohoni.6057

The lean does help a bit, but yeah, I would like it if lean forward was automatically activated when you start gliding, it just feels unnatural to have to let go of W and press it again to lean forward.

Yeah, but then you would always be using it, when I think sometimes you won’t want to.

Anyways, I don’t find the glider to be too slow.

I wish speed boons also affected gliders. I found myself gliding at every opportunity, even if there was just a slight slope in the ground I’d try gliding down instead of running, and it’s kind of a bummer that speed boons can make you run faster than you can glide.

This could cause problems though, like making it easier to pass glide challenges since you would cover ground faster, allowing you to travel further. The only way they could realistically balance this would be if you also fell faster and lost endurance faster (such that your height and distance from starting location would be identical either way, it would just occur earlier), but that could be troublesome for them to calculate.

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Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: snowgim.6327

snowgim.6327

Not exactly, after you start leaning forward you already have to let go of W to stop.
So to fly normally if you automatically leaned forward, you would still just have to let go of W.
It just needs an extra ‘key check’ when you start gliding to see if W is already pressed. Though I guess, you would also need extra checks for A,S and D too to start with those leans on, if you’re reversing off a cliff or something, which might be getting complicated.

With speed boons, it shouldn’t be hard to calculate falling faster and losing more endurance. If you normally run, glide, fall and lose endurance at rate w, x, y and z, then with a 33% speed boon you would run, glide, fall and lose endurance at rate w*1.33, x*1.33, y*1.33, z*1.33.
I think that’s how it works, anyway. :P

Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: snowgim.6327

snowgim.6327

Actually, that’s something to check next time, if you start gliding while strafing, do you continue strafing when the glider activates, or does it stop until you press the key again?
I don’t remember. But if it keeps going then that function is already in there and just needs to be adapted for W and S.

Glider speed

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Posted by: Malachi Draven.2865

Malachi Draven.2865

I think the base glider speed should be the same speed as running with a 25% increase, since just about every class has access to a trait or signet that gives 25% movement speed.

The “lean forward” thing should be faster. It should also activate automatically so you don’t have to let go of “W” and hit it again. That just feels clumsy.

I really, really hate activating my glider and feeling that I just entered combat, or got hit with a slow or something. It’s mildly infuriating, and the more you do it, it becomes rage inducing.

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Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

The lean does help a bit, but yeah, I would like it if lean forward was automatically activated when you start gliding, it just feels unnatural to have to let go of W and press it again to lean forward.
I’m not sure but it also seemed to me that leaning forward actually reduced the range that you can glide since it uses up the glide bar quicker. Though I guess it will always be shorter range, especially if you got the Advanced gliding so you don’t use up endurance normally.

I wish speed boons also affected gliders. I found myself gliding at every opportunity, even if there was just a slight slope in the ground I’d try gliding down instead of running, and it’s kind of a bummer that speed boons can make you run faster than you can glide.

The problem is how would you go back to neutral where you’re simply gliding? The down arrow is reserved for slowing down to almost a near standstill while using endurance.

I can tell you that the lean technique increases the range although it’s not by much. The first BWE, it was enough to let you get to the mastery point on the little rock formation assuming you did try it and jump against the side until it let you commune.

Glider speed

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Posted by: Ohoni.6057

Ohoni.6057

With speed boons, it shouldn’t be hard to calculate falling faster and losing more endurance. If you normally run, glide, fall and lose endurance at rate w, x, y and z, then with a 33% speed boon you would run, glide, fall and lose endurance at rate w*1.33, x*1.33, y*1.33, z*1.33.
I think that’s how it works, anyway. :P

Yeah, but it can get complicated. This could also mess with future “glide puzzles” that they’ve hinted at where you might want to stay in the air for a given amount of time before landing or advancing, and having buffs on it, if they balanced vs. speed, would mean that you’d have reduced hang time. I think it’s best that they just keep the systems separate, and that if they add ways to speed up glide, it’s within the glide tree.

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Glider speed

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Posted by: snowgim.6327

snowgim.6327

Yeah, but it can get complicated. This could also mess with future “glide puzzles” that they’ve hinted at where you might want to stay in the air for a given amount of time before landing or advancing, and having buffs on it, if they balanced vs. speed, would mean that you’d have reduced hang time. I think it’s best that they just keep the systems separate, and that if they add ways to speed up glide, it’s within the glide tree.

Ok yeah I guess that’s a good point. I can imagine a version of the Southsun Cove Skipping Stones jumping puzzle where you have to hang in mid air for a platform to shoot up under you. :P At least I hope they get that complex!
Still, that’s a very specific case, when in most other cases it would be better to have speed boons applied. :/

The problem is how would you go back to neutral where you’re simply gliding? The down arrow is reserved for slowing down to almost a near standstill while using endurance.

Nah it should be simple, I mean that it should automatically lean ‘if’ you’re already holding the W key, then like it is now, you just let go of W to go back to neutral.
If you’re running forwards when you activate your glider you should automatically go into ‘lean forward’. If your walking backwards when you activate you should go into ‘lean backwards’. And if you’re not pressing any keys you should go into ‘normal’ glide mode.

Glider speed

in Guild Wars 2: Heart of Thorns

Posted by: Ohoni.6057

Ohoni.6057

Ok yeah I guess that’s a good point. I can imagine a version of the Southsun Cove Skipping Stones jumping puzzle where you have to hang in mid air for a platform to shoot up under you. :P At least I hope they get that complex!

Given the way that the later Masteries are phrased, I’m almost certain that some activities will do this, like places where if you run into a wind gust it’ll knock you out of the sky, so you have to hover in place (using back) for a second until it passes, then dive through, or combat encounters where you have to fly, and then stay airborne circling for several seconds until the platforms are safe to land on again. If they time these challenge out to be at all difficult, then having something that could seriously mess with those timings, potentially without you having any control over it (like if somone else gets Swiftness on you) could really mess those up.

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