Guild Arena: Size, Interface, GvG Stats
i’m starting to think it’s not meant for gvgs, but for small in-guild brawling, and if it’s intended for gvgs, then they did a terrible job.
you have my support.
I’d also like the option of changing the stats in the arena from either your PvE builds or your PvP builds. This would allow your guild to test builds and combinations in the arena without having to purchase every bit of equpiment.
Guild Arena: Size, Interface, GvG Stats
in Guild Wars 2: Heart of Thorns
Posted by: Cletus Van Damme.2795
It’s waaaaay to small for gvg
Has anyone unlocked any of the decorations? I’m dreading that they need a scribe
Anet mentioned that they are working on a larger arena.
Henge of Denravi Server
www.gw2time.com
Anet mentioned that they are working on a larger arena.
Pretty sure they just said “it’s an idea we would look into” meaning practically never.
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
Just had my 1st arena GvG last night.. few things I noticed that need to fixed without any upgrades required
1. Map is way to small for a 15 vs 15 if you both stand on the edges and go 1 ring in (ring being the design pattern) you can bomb the other side
2. This arena NEEDS a countdown timer – coordinating a go timer based on map chat doesnt work due to suppression and counting in guild chat doesnt work when you are repping another guild
3. Getting people to a guild hall is a abysmal, 1 person from your guild has to be in the other guild or get taxid into the hall then taxi every other person into the hall
4. You cannot set up prior parties while trying to enter the hall
5. The horrible floor design – a shiny floor is not a good idea for watching out for AOE
6. NO EDGES – Who thought of this dumb idea?! lets just knockback and fear everyone off the edge! this needs addressed without the upgrade process
Spectating
1. Both teams show as enemies making it extremely confusing to see the action
2. You cannot click on any players inside the arena to view health/buffs/condis
3. The dome around the arena is a shiny swirling orb – this needs to be a clear surface for easier visibility
QOL issues
Guild halls being instanced is a terrible design you can be in the guild hall with your friends but also be in another instance of the guild hall, after a certain time the map will shut down kicking you out.
The arena also needs a middle line, and 2 team starting lines (make this more official to counter against people pushing to early before a start), Or better yet let us customize the floor with our guild logo or add lines and markers.
I really don’t think the intended design of the arena was for GvGs. And as stated in previous reports, Anet never intended to focus on the unofficial gamemode. This does make me sad, but lets get this right. If they wanted to do GvGs, they would probably make it something like GW1. It would not be a death match of 15s or 20s. Do I want to see 15s GvG Game mode added into this? Hell yeah I do. But we need to go about this a different way. Working with what we have, OS and the Arenas is the only thing we have.
Formerly [QT] Questionable Tactics
I prefer smaller GvG’s… around 8-10 call me nostalgic and if they made it bigger it wouldn’t really affect small GvG’s we would just have more room to run away :P
Guerreros de la Ultima Alianza [GDUA]
#TeamKiel #TeamPrecipice
Thanks for the replies and other suggestions guys.
I agree a countdown timer is also essential.
This thread could use a dev response imo.
NSP | Os Guild Master
www.osguild.org | www.youtube.com/osthink
Not really sure why they made it so small, let’s be realistic here even if your running 5 vs 5 you still shouldn’t be able to nuke across the entire arena. We have the enormous Guild Halls with what seems to me to be A lot of wasted space and then this miniscule little circle for the part of the arena that will see the most action ?
Someone did this bass ackwards.