Guild Buffs
At the very least, can they be actual potions that can be bought so they can be switched to what is needed or wanted right then without going to the Guild Hall, talking to a vendor and leaving.
Right now it’s very cumbersome. When on the old maps I want a guild karma boost. If I go to HoT, got to visit the vendor to switch to exp. if I would like to do the PvP dailies on the 2 daily professions, got to take them both to the vendor beforehand then back to the vendor afterwards to switch back.
If I could buy potions beforehand it would save a lot of unnecessary vendor visiting.
ANet may give it to you.
Actually, I like this system much, much better.
- The buffs last longer — I no longer have to worry about them expiring.
- I get to choose the buff, instead of the GL (most of whom would forget to queue up a buff).
- The buff remains no matter which guild I’m repping.
- It’s easy to swap: I just stop in the guild hall before starting a long session devoted to a particular type of gameplay.
- I don’t have to waste inventory space on potions.
In exchange, I’ve lost a minor amount of convenience.
Actually, I like this system much, much better.
- The buffs last longer — I no longer have to worry about them expiring.
- I get to choose the buff, instead of the GL (most of whom would forget to queue up a buff).
- The buff remains no matter which guild I’m repping.
- It’s easy to swap: I just stop in the guild hall before starting a long session devoted to a particular type of gameplay.
- I don’t have to waste inventory space on potions.
In exchange, I’ve lost a minor amount of convenience.
If you don’t want to waste inventory space on potions, then only buy the one you want right then and each time you wish to switch then go back and buy one more to use. You get what you want and I get what I want.
ANet may give it to you.
i would be for having 3 active; magicfind, gathering, and exp = win
wouldnt it be easier if they let us have 2 or 3 at active at one time , there are 10 buffs and you only get to use 1 compared to before
15 Charrs also share this concern.
NSP | Os Guild Master
www.osguild.org | www.youtube.com/osthink
Actually, I like this system much, much better.
- The buffs last longer — I no longer have to worry about them expiring.
- I get to choose the buff, instead of the GL (most of whom would forget to queue up a buff).
- The buff remains no matter which guild I’m repping.
- It’s easy to swap: I just stop in the guild hall before starting a long session devoted to a particular type of gameplay.
- I don’t have to waste inventory space on potions.
In exchange, I’ve lost a minor amount of convenience.
If you don’t want to waste inventory space on potions, then only buy the one you want right then and each time you wish to switch then go back and buy one more to use. You get what you want and I get what I want.
That addresses one and only one of my points about why I like the current system better than the old system, which was in response to the original post stating a preference for the old system and your post stating that “it’s cumbersome”.
Or in other words: in my opinion the current system is better (for the reasons stated) and not cumbersome, so it wouldn’t be improved significantly by changing the mechanics.
Would I be disappointed if they changed it to potions instead of just a bartender interface? No, I’d adapt and perhaps carry the potions, too. Still, if they are going to tinker with aspects of guild mechanics, there’s at least 20 things I’d rather they worked on first.
Actually, I like this system much, much better.
- The buffs last longer — I no longer have to worry about them expiring.
- I get to choose the buff, instead of the GL (most of whom would forget to queue up a buff).
- The buff remains no matter which guild I’m repping.
- It’s easy to swap: I just stop in the guild hall before starting a long session devoted to a particular type of gameplay.
- I don’t have to waste inventory space on potions.
In exchange, I’ve lost a minor amount of convenience.
If you don’t want to waste inventory space on potions, then only buy the one you want right then and each time you wish to switch then go back and buy one more to use. You get what you want and I get what I want.
That addresses one and only one of my points about why I like the current system better than the old system, which was in response to the original post stating a preference for the old system and your post stating that “it’s cumbersome”.
Or in other words: in my opinion the current system is better (for the reasons stated) and not cumbersome, so it wouldn’t be improved significantly by changing the mechanics.
Would I be disappointed if they changed it to potions instead of just a bartender interface? No, I’d adapt and perhaps carry the potions, too. Still, if they are going to tinker with aspects of guild mechanics, there’s at least 20 things I’d rather they worked on first.
It addressed the only thing that I said on this thread. I’m not going to bother to debate the other points that didn’t have anything to do with what I said earlier and aren’t relevant to my post.
ANet may give it to you.
(edited by Just a flesh wound.3589)