Guild Hall Unlock Attempts
Have confidence! You pay 100 and you succeed!
I’m 98.3% sure that it’s a one time pay to open the ability and you don’t pay again unless you want to switch to the other Hall no matter how many times you might fail.
Kylania is correct: You pay once per guild hall. You get unlimited attempts. There is no expiration date. Good luck!
If you decide to switch guild halls, you pay once for the new hall and retain any and all upgrades you had from the first guild hall.
Focus on Vinetenders so bring plenty of CC
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao
Focus on Vinetenders so bring plenty of CC
You don’t need any cc to kill vinetenders. You need at least three people who don’t die instantly to the surrounding mordrem and are capable of attacking a called target.
There’s actually nothing mechanically complex about it. The vinetenders spawn 3 per head and do not respawn. Bring damage, don’t die, ignore anything that’s not a vinetender, kill the head, then disengage and move on to the next, cross your fingers for the next head to spawn close by.
Bringing up to 8 people lessens the chance of failure, but that failure is only ever due to how far the head spawns from the last one, and the mission allows you to fail a few anyway. With a few retries you can do it all with 3 good players if the heads all spawn close.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
Focus on Vinetenders so bring plenty of CC
You don’t need any cc to kill vinetenders. You need at least three people who don’t die instantly to the surrounding mordrem and are capable of attacking a called target.
There’s actually nothing mechanically complex about it. The vinetenders spawn 3 per head and do not respawn. Bring damage, don’t die, ignore anything that’s not a vinetender, kill the head, then disengage and move on to the next, cross your fingers for the next head to spawn close by.
Bringing up to 8 people lessens the chance of failure, but that failure is only ever due to how far the head spawns from the last one, and the mission allows you to fail a few anyway. With a few retries you can do it all with 3 good players if the heads all spawn close.
Oh great another lecture I didn’t ask for and yes CC does and will help to speed things up.
PS. Please don’t reply to anymore of my post thanks.
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao
Focus on Vinetenders so bring plenty of CC
You don’t need any cc to kill vinetenders. You need at least three people who don’t die instantly to the surrounding mordrem and are capable of attacking a called target.
There’s actually nothing mechanically complex about it. The vinetenders spawn 3 per head and do not respawn. Bring damage, don’t die, ignore anything that’s not a vinetender, kill the head, then disengage and move on to the next, cross your fingers for the next head to spawn close by.
Bringing up to 8 people lessens the chance of failure, but that failure is only ever due to how far the head spawns from the last one, and the mission allows you to fail a few anyway. With a few retries you can do it all with 3 good players if the heads all spawn close.
Oh great another lecture I didn’t ask for and yes CC does and will help to speed things up.
PS. Please don’t reply to anymore of my post thanks.
Why are you so hostile? Apperantly I have replied to some of your posts in the past? I don’t know who you are or what those other posts were, but I apologise if you’re upset about whatever they were. We’re talking about guild hall claims in this thread. if you have some sort of personal issue with me a PM is the proper place to have that conversation.
Your one line comment seems to indicate you need CC to kill vinetenders. You don’t. You don’t actually need any CC at all. I just don’t want people somehow mistakenly getting the impression that CC is needed to make the attempt.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
(edited by PopeUrban.2578)
lol ^^ I dunno. My guild is small and a bunch of PVP’ers that rarely stepped foot outside of HOTM. Took our core spvp team to get the guild hall. We got it second try. Moderate CC and one good support. I think the thing that helps is a lot of DPS. CC does help, but its not absolutely necessary. 5 people worked just fine. But yea, it all depends on the spawn places. The only reason we failed the first time was we couldn’t run to the other side of the map in time… Remember, don’t start the mission until your team is in the center of the map. One person needs to stay behind to begin the mission by talking to the NPC. If you have time to spare after each kill, regroup center immediately. Now please shake hands and stop fighting <3!!!!
Tempest | Reaper | DH
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