Guild Missions Auto-Completing is a Problem
in Guild Wars 2: Heart of Thorns
Posted by: Kylindra.1794
in Guild Wars 2: Heart of Thorns
Posted by: Kylindra.1794
Some of the new PvP guild missions involve winning a match or earning rank points. These missions auto-complete when a single group wins a match, no matter how many groups a guild has trying them simultaneously. When they complete, they are no longer active and anyone whose match hasn’t ended yet does not get credit. The missions cannot be restarted for several minutes (and even if we could restart them right away, you can’t get credit for matches already in progress). This means that only 5 people at a time can earn personal credit for the mission.
For a large guild trying to earn personal mission credit for 20-40 people a week, having to do them in sequence rather than in parallel is a bit of a nightmare.
Please change these missions to stay active for the entire time period so that any matches completed in that limit count for personal credit, not just the first one to end. We want everyone to get their credit and right now the system is not conducive to that goal.
in Guild Wars 2: Heart of Thorns
Posted by: Foefaller.1082
Yeah, it’s pretty annoying to have to try and structure out several teams trying to get credit on a single night, especially when one team might be having poor luck and needs the entire time limit to get their win.
Agreed. This looks like a design oversight. A prompt fix (simply disabling the auto-completion) would be most appreciated.
I completely agree. We had this issue with pvp missions in particular the first week and had to switch to only pve missions instead until it is finished.
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