Since the expansion, some major aspect of guild missions has either been bugged or – as of last week – “closed” with no notice or explanation.
As a result, what used to be one of the most fun nights of the week for my guild has turned into a frustrating experience. Last night, 45+ people went to Scratch Sentry Defense – and then to Deep Trouble – only, in both cases to be told that the mission was closed. This was with no prior notice from Anet. Why even include guild challenges in this week’s missions if they are closed?
We were unable to accrue the guild favor, personal commendations, resonating slivers, etc that were associated with that mission, but more importantly, something we wanted to have fun doing together (and have done for 2+ years together) was mysteriously locked off.
This needs to be fixed.
And, then they need to GIVE US NEW GUILD MISSIONS. Again, we have been doing these same missions for years.
Forget about raiding and all the new stuff for a while and focus on fixing/enhancing something that is not only touted as a core element of guild advancement – but a source of great enjoyment (when it’s working) for many of us.
Again, this needs attention soon. Letting these issues persist sends a very clear (and very wrong) message to guilds that enjoy playing together.