Or words to that effect.
As far as I can tell, helping kill a Hero Point boss gives absolutely nothing if you’ve already done it. But here’s the thing…
Now that we’ve got Champ challenges that require at least a handful of players (esp. because of the time limit) I think repeat HP should give a small amount of event completion XP (or, at least, some mob kill XP… something). Reason being… there is no motivation to help people out once you have a HP done, other than the kindness of your heart. And while I’ve helped people out several times already, the kindness of my heart is going to wear thin pretty quickly, as is the number of people who are running around needing Hero Points.
Which will leave us with a situation where people who are late to the party have to get others to help them for nothing just to get the things done. This was never an issue with regular skill challenges because they were all soloable.
It seems like a valid concern to me at this time. Only way I see not is if I’m missing something big to do with how HPs work.
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