HoT Accessability

HoT Accessability

in Guild Wars 2: Heart of Thorns

Posted by: Eleri Tezhme.3048

Eleri Tezhme.3048

From much of the preview material we’ve seen, the content of HoT is focused on very vertical landscapes, with gliding between them being a major mode of travel.

How are these spaces going to be compared to, say, some of the major JPs in the existing world? Is jumping and precision hand-eye coordination required to progress through the general landscape, as compared to other zones? Let’s say Metrica Province is a 1 on the Jumping In Zone scale, Frostgorge Sound is a 5 and Dry Top is a 10.

I don’t begrudge anyone their skills, but I know where mine are not, and I don’t want to commit to kitten expansion if it isn’t something that I’m going to be able to play.

HoT Accessability

in Guild Wars 2: Heart of Thorns

Posted by: Eleri Tezhme.3048

Eleri Tezhme.3048

And why in the world did it translate the numerical represntation of “Fifty dollars” into “kitten”

Last time I checked, numbers weren’t swear words

HoT Accessability

in Guild Wars 2: Heart of Thorns

Posted by: Kitsune.1902

Kitsune.1902

And why in the world did it translate the numerical represntation of “Fifty dollars” into “kitten”

Last time I checked, numbers weren’t swear words

It reads both $ and 5 as letter ‘s’ and ignores spaces.. so you get the article ‘a’ followed by two ‘s’ letters.

HoT Accessability

in Guild Wars 2: Heart of Thorns

Posted by: piano man.1672

piano man.1672

Anyways back on topic, I’m hoping parts of it will be JP-styled to suit those who like a challenge, and parts of it will easier to traverse. Personally, I suck at jumping puzzles, but would like to see both to cater to both audiences and yet still be accessible to all.

Kharros 80 Warr | Dead on Revival 80 Necro | Yoxx 80 Guard | Khoton 80 Thief | Thera Majere 80 Ele

HoT Accessability

in Guild Wars 2: Heart of Thorns

Posted by: Red Queen.7915

Red Queen.7915

Good old profanity filter…^^

There will be areas in HoT maps that need a certain skill set to reach. Much of that comes with masteries, though, like gliding and mushroom hopping. I’m hopeless with jumping puzzles, but the little gliding I could do during the beta didn’t feel too weird or difficult. I assume it gets a little trickier with updrafts, but it should be doable for anyone but those who just smash their hands on the keyboard and hope for the best.

PSA: The amount of small felines serves as an indicator for just how angry I am at something.

Kaerleikur @ Elonaspitze

HoT Accessability

in Guild Wars 2: Heart of Thorns

Posted by: Eleri Tezhme.3048

Eleri Tezhme.3048

Anyways back on topic, I’m hoping parts of it will be JP-styled to suit those who like a challenge, and parts of it will easier to traverse. Personally, I suck at jumping puzzles, but would like to see both to cater to both audiences and yet still be accessible to all.

This is what I’m hoping for too- optional places that are a challenge for people who like those, but the main things accessable to everyone.

Basic things that require mastering techniques are always kinda a bummer- I never have managed to get that skritt POI in Silverwastes