HoT Collections are Kind of Similar

HoT Collections are Kind of Similar

in Guild Wars 2: Heart of Thorns

Posted by: zallis.2138

zallis.2138

The majority of my in game time is spend doing collections, I don’t know if that is what many people do, but I am focusing on getting my HoT bladed armor, auric weapons, leystone armor, etc completed. These mostly involve farming the meta to get the map currency and buying recipes or the weapons themselves. You end up having to farm thousands of currency. I completed my bladed armor a couple days ago, and it wasn’t too bad, but then I looked at the other rewards from the vendor, and to get the Order backpieces, the elite spec weapons, machined weapons, and rev armor, you need to buy a piece from the vendor for each collection which are a few hundred each.

Without actually adding it all up, I would guess you need at least 10,000 of each currency for the HoT collections. I’m just saying it is kind of repetitive. The suggestion would be to try and find some way to give variety to how you complete collections. It is essentially the same collection over and over but the items are called something else. An example is the Order backpieces. If you are doing the Priory one, maybe it should take you to the Priory itself, maybe you have to get a component from an NPC there who sells it for some item you loot from a cave that’s already in the game. I dunno. Thoughts guys?

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HoT Collections are Kind of Similar

in Guild Wars 2: Heart of Thorns

Posted by: Jaxom.7310

Jaxom.7310

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Without actually adding it all up, I would guess you need at least 10,000 of each currency for the HoT collections. I’m just saying it is kind of repetitive.

….?

i think this is basically the whole pt of HoT, welcome to gw2’s future

HoT Collections are Kind of Similar

in Guild Wars 2: Heart of Thorns

Posted by: Sentinel.1695

Sentinel.1695

Jaxom is basically right, I have farmed most of these collections and all I’m missing is leystone armor and machined weapons achievements. I understand why they do it this way, as it makes players stay in the game longer and interact with each other more, but I do think that there should be more variety and less of a grind.