With Heart of Thorns introducing more fractals and fractal levels, I have one, simple question.
Why are fractal rewards so… unrewarding most of the time?
Compared to dungeons, (which they are “stepping away from”), fractals measure up as such:
1.) Fractals don’t offer guaranteed gold (maybe a couple silver); dungeons can get anywhere from 1-3 gold for running the dungeon.
2.) Fractals don’t have unique armor, yes they have a back item and weapon set, but there is no logical progression to obtain the weapons, it’s RNG or GTFO; Dungeons, in addition to their gold, offer tokens to unlock unique skins for both weapons and armor. It’s as simple as amassing enough tokens to purchase your armor, no RNG required.
3.) Fractal rewards are self-diminishing (meaning after a certain point, there’s little reason to continue running them. Once every character has full ascended [no small feat, though] fractal rewards don’t matter as much); Dungeon rewards you with gold and any drops you might receive. This is universally rewarding. In addition, they can be run by alts for a free, guaranteed level up.
4.) Fractals require as many as fifty (soon to increase) runs to reach the highest tier of loot gain. At fractal 50, enemies are considerably stronger and have the capability to one-hit many players, provided they don’t dodge the mechanics; Dungeons, on the other hand, don’t have any ramp time. I can join a dungeon once or a hundred times and still receive better loot (on the average) than if I had run 100 fractals. Admittedly, I am less likely to receive certain items like ascended gear, but I am guaranteed the gold, sufficient enough to craft ascended armor. Also, dungeon enemies are level 80 and are unlikely to kill a player in one hit, without significant tells (wraithlord crusher comes to mind with his slow, lumbering attack).
5.) A Fractal run requires a party of five people to dedicate perhaps an hour or more to complete 4 dungeons. The difficulty is variable and as such, many pugs have and will continue to get stuck at certain encounters. Fights such as Ice Elemental, Lava Elemental and Mai Trin come to mind; A single dungeon, depending on the group, can take 10-30 minutes. At the end of said path (of which there are 3 per dungeon), the players are rewarded EACH path with the aforementioned gold. In addition, players are not required to accomplish 4 paths to receive a chance to receive the item that they queued for (like an ascended chest or rings). Certain dungeons, like arah, have given players trouble in pug groups, but generally speaking, from my experience, arah is far less painful than ice ele or lava ele.
6.) Fractals require a certain amount of Agony Resistance, a unique stat that requires the crafting (or looting) of ascended armor which can be very costly; Dungeons require nothing. I could queue (perhaps unwisely) with green armor and do alright. Generally, it’s accepted that exotic armor is the minimum a player should be wearing to participate in pugs.
7.) Fractals are randomly chosen for you. While certain fractals are tedious or frustrating (I’m sure everyone’s aware of my personal distaste of a certain 3 fractals), the player has no choice over which fractal he will participate in. This can mean that you might be required to do long fractals such as cliffside, or fractals that require certain set-ups (like uncategorized fractal’s need for reflects), or even tedious fractals that you’d never normally pick with a pug (snowblind, volcanic fractal etc); Dungeons on the other hand are 100% your choice. You pick which path you wish to run and which path you will only do once or twice to receive the dungeon master title.
I’m sure many of you will read this and think “He sure loves dungeons and hates fractals, why doesn’t he just run dungeons instead?” To which I reply with this:
Anet wants to focus on Fractals from here on out. Any new “dungeon” content will be a fractal of the mist. I don’t hate fractals, but when compared to dungeons, a myriad poor design choices were made. Certain individual fractals, for instance, have mechanics that actually punish you for playing the right way, (IE stacking on Mai Trin to remove her invuln, during which she applies tens of thousands of damage worth of bleeds.) Furthermore, I want to run fractals, I just want to be rewarded for my efforts.
In the past 4 weeks, I have run FotM every day to get my daily reward for a fractal level 50, sometimes I will also do a level 40. I have received 6 rings and nothing else for the past 4 weeks upon the completion of a set of fractals. So 28 days, averaging perhaps an hour and a half per fractal, I have spent about 42 hours doing fractals. I did receive 1 exotic that I sold for 2g on the TP, but that was a random drop. Otherwise, for 42 hours of effort, I was rewarded with 6 rings that I didn’t need and/or had already.
I understand that RNG wasn’t with me and many people will say that they have received a large amount of gear. Good for them, my wife counts among them. In the same time she received 5 ascended armor chests 4 fractal weapon skins and a numerous amount of rings some useful, others not so much.
What frustrates me most is that there’s no baseline reward for completing the dungeon. Empyreal shards? I have an entire tab of my bank dedicated to them. I’ve started deleting them. I have too many. If I had instead spent 42 hours in dungeons (assuming the average run time is a half hour) I would have made at least 84 gold, more if those dungeons were arah. In addition, 84 runs would have been more than enough to purchase several exotics for salvaging, mystic forging, or for bolstering my collections.
Simply put, anet pls. Give us a baseline reward for completing a fractal. There simply isn’t a good reason to make the loot from fractals so volatile. They can either be amazing or absolutely nothing. That’s not rewarding, on the whole.
And yes, you can loot some really cool stuff (like ascended armor) but statistically speaking, even if the drop rate was 5% for ascended or fractal weapons, that would mean 95% of runs would end with a less than satisfactory result (provided you have all ascended rings like I do). Please address this in HoT. I really want to enjoy fractals, but I don’t want to gamble an hour of my time with a good chance of getting basically nothing.
(edited by sharkswithlazers.7632)