HoT "Hearts & Minds" Boss Issues [SPOILERS]
in Guild Wars 2: Heart of Thorns
Posted by: PANIC ITS WILL.2748
in Guild Wars 2: Heart of Thorns
Posted by: PANIC ITS WILL.2748
!!!Please ignore if you have not already reached the chapter to avoid spoilers!!!
Hi. So, as of a few moments ago, I’ve encountered some problems during the Mordremoth battle in Hearts & Minds.
When I retry after getting far enough into the fight that the floor falls apart and you are forced to glide, upon failing and retrying, the floor does not return to normal.
It remains broken & missing parts. It’s so badly bugged that not only does Braham not join the fight when it restarts but he remains floating in midair with one of the tears/ portal things suspended in midair too.
It’d be fine if you could magically walk across the thin air to still access the tear/ portal thing but you cannot!
Additionally, upon retrying, it seems that Mordremoth has access to the devastating abilities he uses mid way through battle and uses them immediately. This includes the devastating electric lava field thing.
Furthermore I encountered two another bugs where it seemed my character was trapped underground (was surrounded by what looked like the dirt/ rock texture) and another where I was pushed off the edge of the floating island and landed/ stuck to the cliff’s edge, susceptible to damage from Mordremoth’s attacks and unable to defend/ attack him.
in Guild Wars 2: Heart of Thorns
Posted by: RedDeadFred.1256
There are a lot of bugs. Unfortunately, if you don’t win on the first attempt, the fight becomes WAAAY harder/impossible depending on the bugs you get.
in Guild Wars 2: Heart of Thorns
Posted by: Hashire Kazemeijin.6719
I’d like to throw in that actually using the updrafts in the first place are also unreliable. Half the time, instead of rising up on the glider, the player will do the “you don’t have JumpShroom mastery” spinning animation and just waste time getting hit by the damage field. Even if the player does manage to get airborne after a failed animation, they’re “in battle” slowed to the point where dodging the boulder toss is really difficult, and obviously getting hit with just one is instant fail and restart.
And of course if he’s using his big zappy field at the time, it will hit the player as they glide over it and kill them outright as well because of fall damage.
in Guild Wars 2: Heart of Thorns
Posted by: Artorius.6178
I had the same earlier also, eventually I just redid the entire quest with a party of 5, and even then it wasn’t a breeze.
Can confirm, I just had the same issue. I went for the updrafts, got the spinning jumpshroom animation over and over, and died because of it. When I used the retry mote, half the floor was missing, and I couldn’t click on the rift. Great fun.
in Guild Wars 2: Heart of Thorns
Posted by: lorephoenix.9185
I had the floor vanish on first respawn. Insta death. Third try I managed to get in the air (too far away from the edge was the cause of my first death) and then I couldn’t stay up and couldn’t see any up drafts. I was pretty sure I was exactly where I was when I caught the first one and then I feel to the fight plane and it wouldn’t let me jump off so I died. Not looking forward to having to fight the blighted minions before hand again.
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