So over the last several days we have seen a sharp decline in the map population as the launch herd has moved on to other games or to doing specific content in GW2 outside leveling their main and working though the story for the first time. If you were able to put the rest of your life on pause during launch week you got to have a unique experience. The excitment of being on the maps for the first time with a huge group of players and the inevitable and superficial rush to the finish line has occurred and the stadium has emptied out save for the loyal ones who will now carry the game forward. Many of us are taking our time playing through the content and it’s always awkward around this point after launch of new expansion (regardless which MMO it is) as the amount of time it takes to find groups can become unbearable and the developer continues to tune content to accomodate current population (we know it’s happening ArenaNet, even if it isn’t in the patch notes). It can be a frustrating time. Here are a few suggestions
- Accept that you are often not going to get help when you ask for it. It’s not that other players are bad or that the community overall is bad, it’s just they have other things to do and there are now far fewer of them with any incentive to go after the hero challenge, event, story, etc… that you want to go after. You’re upset that no one is offering to help with your objectives so be part of the solution and take some time to offer in map chat or peek at the LFG status and find something to help with. You will get XP for mysteries and probably make a friend in the process. If more people do this then someone will likely be there to help you
- Consider offering gold to party members. I will admit to having done this with a bitter spirit and I shouldn’t have. ANet has no problem with players paying players for services and in fact this goes back to GW1 when we paid gold in exchange for runs. If you’re short on time and need a party to go do something specific offer x amount of gold. Also consider advertising in LFG to sell your services for hero challenge tours on specific maps. Using portal Mesmers will be especially sought out for getting around some of the mastery requirements. Many players will suggest in investing in a tag (300g / ~$30 USD) but I would suggest instead follow other’s tag for meta events and instead just offer x gold per party member to help you with specific content. You’ll save money.
- Play though HoT on your alts, leveling more than one at a time. The Elite Specializations give you incentive to do this.
- The race in HoT is over. The herd cleared what they wanted and have moved on. There’s no longer a race to the finish line so ease up a bit. You can always go back to core game and cap the 1pt hero challenges to help with your elite spec unlock, do Fractals, WvW, sPvP. Chances are if you’re still around you loved the core game and were here long before HoT launched. When you can’t get help with something return to core game for a while and don’t forget the new players who came in when the game went free to download/free to play. Many of them are needing help with story, dungeons, etc… Core game Masteries should add incentive for you to do this.
Players who rushed the content have gotten their reward. Yours will be enjoying a more tuned, bug free experience as you take your time. You’ll notice with each bullet point, ANet has baked in incentives to approach the content this way. It’s clear they put some thought into how to sustain the game in the early days “after the herd leaves”. I think they should have put more thought into it (no developers wants to accept that the launch community will dwindle, but from my experience the drop always happens 1.5-2 weeks in).
(edited by SamTheGuardian.2938)