HoT can we get rid of Fall damage traits

HoT can we get rid of Fall damage traits

in Guild Wars 2: Heart of Thorns

Posted by: Knighthonor.4061

Knighthonor.4061

Hey developers, can we finally get rid of the fall damage traits and simply add that effect to another trait as a side effect, since most places in the game we can’t fall on enemies?

HoT can we get rid of Fall damage traits

in Guild Wars 2: Heart of Thorns

Posted by: Nike.2631

Nike.2631

Play more WvW and expand your perspective.

Not all traits are for all game modes.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

HoT can we get rid of Fall damage traits

in Guild Wars 2: Heart of Thorns

Posted by: Knighthonor.4061

Knighthonor.4061

Play more WvW and expend your perspective.

Not all traits are for all game modes.

With the limited number of them, they should be useful for all parts of the game. Not just falling from keep walls.

HoT can we get rid of Fall damage traits

in Guild Wars 2: Heart of Thorns

Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

Play more WvW and expend your perspective.

Not all traits are for all game modes.

Nuff said.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

HoT can we get rid of Fall damage traits

in Guild Wars 2: Heart of Thorns

Posted by: dancingmonkey.4902

dancingmonkey.4902

Play more WvW and expend your perspective.

Not all traits are for all game modes.

With the limited number of them, they should be useful for all parts of the game. Not just falling from keep walls.

That isn’t even reasonable in my opinion. I agree, you should widen your perspective before demanding trait that other folks use, should be removed.

HoT can we get rid of Fall damage traits

in Guild Wars 2: Heart of Thorns

Posted by: Genesis.8572

Genesis.8572

With the limited number of them, they should be useful for all parts of the game. Not just falling from keep walls.

And in PvE for exploration, some vistas, and jumping puzzles.

Will Hawkins (Human Guardian)
Feryl Grimsteel (Charr Engineer)
Tarnished Coast