HoT is too hard on my computer
I don’t think they plan on optimizing the graphics. But they are reducing visual noise. That wont help to much. Beat thing is upgrade the pc.
Officer of Power Overwhelming[ZERK].
First term Forum PvE Specialist.
What are your specs? I am a pretty ancient machine and I can run it pretty well.
Time for an upgrade seriously.
Even my 1.5ghz quad core laptop with integrated gfx gets 30 fps in core, and 20 in HoT.
But no, HoT even pushed modern systems without 64bit client.
Edit: that slideshow
Are you playing on a Super Nintendo?
Are you playing on a Super Nintendo?
Please be a little more realistic… Maybe a GameCube.
Time for an upgrade.it happens to us all.
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|
ArenaNet really just needs to update the minimum hardware requirements for the game. GW2 isn’t meant for toasters.
A heretic’s voice in your head
A stargazer, releaser
If you have anything like nVidia Control Panel, make sure it’s not overriding game settings with higher performance stuff of its own. Also, I take it the video is just to illustrate and you’re getting FPS that low even without video? (I know, stupid question, just making sure.)
But apart from that, yeah, HoT is definitely more taxing, I’m assuming because of all the dead space that needs to be rendered for map layers and whatnot. It seems like they could add more settings in the way of distance rendering (as in, don’t render as much of the map at once). You might have weird stuff then with a broken airship rendering in front of somebody in mid-air, but it could theoretically help reduce the verticality load.
I’m just kind of theorizing here. I’m not too familiar with 3D rendering.