HoT specific stats hidden inside raid
Gear grind light.
What’s wrong with it, do you need those stats set for anywhere other than raid? I don’t think those stats set has too much use outside of raid since all other content are faceroll easy.
all other content are faceroll easy.
HoT and the Maguuma jungle is certainly NOT faceroll easy and it is clear that this is the direction Anet wants to take the game.
all other content are faceroll easy.
HoT and the Maguuma jungle is certainly NOT faceroll easy and it is clear that this is the direction Anet wants to take the game.
Ok jungle might not be face roll easy but it’s still pretty easy if you know what you are doing and not wearing pure dps stats. Why would you want to use viper and crusader in open world jungle tho? they are way less effective than some other stats like sinister(because mobs doesn’t last that long), knight(Crusader is way too overkill on tanky side).
Viper and Crusader are stats set only see play in raid and if you are not planning to raid the. why would you care in the first place?
(edited by warbignime.4610)
What’s wrong with it, do you need those stats set for anywhere other than raid? I don’t think those stats set has too much use outside of raid since all other content are faceroll easy.
Viper’s is, effectively, better than Sinister at damage-over-time.
The stat combos have just as much use elsewhere as they do in raids.
What’s wrong with it, do you need those stats set for anywhere other than raid? I don’t think those stats set has too much use outside of raid since all other content are faceroll easy.
Viper’s is, effectively, better than Sinister at damage-over-time.
The stat combos have just as much use elsewhere as they do in raids.
Viper is only more effective over sinister if the fight last long, and unless you count mega bosses the fight doesn’t last long enough for viper to see use at all.
What’s wrong with it, do you need those stats set for anywhere other than raid? I don’t think those stats set has too much use outside of raid since all other content are faceroll easy.
I don’t know, maybe those trinkets provide a significant advantage in say WvW. Those who don’t have the means to engage in the raid content to acquire these items would be a disadvantage in the other game mode.. no?
I actually have no idea on the trinkets effectiveness but they do like promising. If suppose it does give players a significant advantage in WvW, would it not make sense then to have those trinkets available across all game modes and not just locked behind 1 set of content?
Kind of the same thing many people have said before.. don’t lock items behind one particular set of content in the game.
What’s wrong with it, do you need those stats set for anywhere other than raid? I don’t think those stats set has too much use outside of raid since all other content are faceroll easy.
I don’t know, maybe those trinkets provide a significant advantage in say WvW. Those who don’t have the means to engage in the raid content to acquire these items would be a disadvantage in the other game mode.. no?
I actually have no idea on the trinkets effectiveness but they do like promising. If suppose it does give players a significant advantage in WvW, would it not make sense then to have those trinkets available across all game modes and not just locked behind 1 set of content?
Kind of the same thing many people have said before.. don’t lock items behind one particular set of content in the game.
Umm there are exotic version of them , also viper is significantly less effective if in a competitive environment because the burst condi is lower than sinister and condi removal is a thing. Yeah still not seeing why anyone would want run them outside of raid.
Yeah still not seeing why anyone would want run them outside of raid.
You may not see it, but it’s rather obvious that other people do want to do exactly that. Just as before HoT people wanted to run other stats that Berserker.
Anet tried to make content-limited stat sets before, and it has never been met by a poitive reaction. Why would they want to repeat that again, and lock it behind content that is already generating a lot of negative responses in the community, i have no idea.
Remember, remember, 15th of November
HoT specific stats hidden inside raid
in Guild Wars 2: Heart of Thorns
Posted by: PaxTheGreatOne.9472
I think sinister and viper are closely related.
if you are using conditions odds are you are using runes , food, utility, sigils and traits to lengthen conditions.
food+ utility = +30%
sigil = +10-20% (universal (malice) or dedicated e.g. venom)
runes= +25-45% (universal (nightmare/trapper) or dedicates e.g. balthazar)
traits= 20%-33%
if you are only using 1 condition chances are you have way succeded the cap already
(guardian: (only for burning duration)
food+util (30%)
sigil (20%)
runes (45%)
trait (20%)
this should add 115% burning duration easily passing the cap… leaving no reason to take either the trait and go for 1 vipers piece leaving you with 2 slots for sigils, or a free choice of food. allowing for a different stat for example…
For mesmer (for all conditions)
food +util 30%
runes 25% (nightmare/trapper)
signet +20%
sigil 10%
trait for confusion +33%
giving +85% for most conditions and +118% for confusion (and thus leaves room for viper)
viper tends to be usefull mostly to expand the cap, at a cost of condition dmg. so reatining as much sinister as possible is optimal.
Been There, Done That & Will do it again…except maybe world completion.
Yeah still not seeing why anyone would want run them outside of raid.
You may not see it, but it’s rather obvious that other people do want to do exactly that. Just as before HoT people wanted to run other stats that Berserker.
Anet tried to make content-limited stat sets before, and it has never been met by a poitive reaction. Why would they want to repeat that again, and lock it behind content that is already generating a lot of negative responses in the community, i have no idea.
Anet’s gone whole hog against their initial, “Play as you want” philosophy. It’s really pretty sad.
Yeah still not seeing why anyone would want run them outside of raid.
You may not see it, but it’s rather obvious that other people do want to do exactly that. Just as before HoT people wanted to run other stats that Berserker.
Anet tried to make content-limited stat sets before, and it has never been met by a poitive reaction. Why would they want to repeat that again, and lock it behind content that is already generating a lot of negative responses in the community, i have no idea.Anet’s gone whole hog against their initial, “Play as you want” philosophy. It’s really pretty sad.
The thing is Viper is way less effective in almost any situation outside of raid at a much higher price, why would anyone want that. Also if you really want to there are exotic version of them, although can not think of any reason anyone would want to use them outside of raid what so ever. It’s like buying a medium fries but wanting to pay large fries price.
HoT specific stats hidden inside raid
in Guild Wars 2: Heart of Thorns
Posted by: Solomon Darkfury.3729
all other content are faceroll easy.
HoT and the Maguuma jungle is certainly NOT faceroll easy and it is clear that this is the direction Anet wants to take the game.
Ok jungle might not be face roll easy but it’s still pretty easy if you know what you are doing and not wearing pure dps stats. Why would you want to use viper and crusader in open world jungle tho? they are way less effective than some other stats like sinister(because mobs doesn’t last that long), knight(Crusader is way too overkill on tanky side).
Viper and Crusader are stats set only see play in raid and if you are not planning to raid the. why would you care in the first place?
Viper WRECKS in WvW on a reaper…
(edited by Solomon Darkfury.3729)
Yeah still not seeing why anyone would want run them outside of raid.
You may not see it, but it’s rather obvious that other people do want to do exactly that. Just as before HoT people wanted to run other stats that Berserker.
Anet tried to make content-limited stat sets before, and it has never been met by a poitive reaction. Why would they want to repeat that again, and lock it behind content that is already generating a lot of negative responses in the community, i have no idea.Anet’s gone whole hog against their initial, “Play as you want” philosophy. It’s really pretty sad.
The thing is Viper is way less effective in almost any situation outside of raid at a much higher price, why would anyone want that. Also if you really want to there are exotic version of them, although can not think of any reason anyone would want to use them outside of raid what so ever. It’s like buying a medium fries but wanting to pay large fries price.
Yes but if people want to be full ascended to start to raid why cant they get their viper and crusader ahead of time, why lock it so they have to do the raid to be able to have the stats they want?
Yeah still not seeing why anyone would want run them outside of raid.
You may not see it, but it’s rather obvious that other people do want to do exactly that. Just as before HoT people wanted to run other stats that Berserker.
Anet tried to make content-limited stat sets before, and it has never been met by a poitive reaction. Why would they want to repeat that again, and lock it behind content that is already generating a lot of negative responses in the community, i have no idea.Anet’s gone whole hog against their initial, “Play as you want” philosophy. It’s really pretty sad.
The thing is Viper is way less effective in almost any situation outside of raid at a much higher price, why would anyone want that. Also if you really want to there are exotic version of them, although can not think of any reason anyone would want to use them outside of raid what so ever. It’s like buying a medium fries but wanting to pay large fries price.
Yes but if people want to be full ascended to start to raid why cant they get their viper and crusader ahead of time, why lock it so they have to do the raid to be able to have the stats they want?
Exotic is good enough for raid, if your group knows what they are doing. That 2% more dps of yours doesn’t really matter, raid is about getting good with mechanic and maximize your dps through being quick with mechanic and finding more dps opportunities.
Also the vendor will unlock once you defeat vale guardian, and vale guardian is not that hard now that most raiders knows what they are doing.