HoT trait changes

HoT trait changes

in Guild Wars 2: Heart of Thorns

Posted by: Sylent.3165

Sylent.3165

So I’ve seen some complaints on the changes and read different things. I want to make sure I am understanding this correctly.

Zeal for the guardian grants power and condition damage right now. After release it will no longer grant either and instead my armor with power would instead be increased?

If this is the case we can finally start using traits as pure traits and not just for stats right? Right now my guardian runs a 2/6/0/6/0 build in pure zerker armor, so basically I can keep all my health I have from the vitality yet my power will increase? Everything about that seems beyond wonderful as I’d be running 0/6/0/6/6 with the DH.

Is this all correct?

HoT trait changes

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Correct, after the new system drops, there will be no attributes tried to trait lines (now to referred to as specializations). So yes, you can use lines purely for the traits they contain.

To make up for losing the attributes on the trait lines, our character’s attributes will be getting part of those attributes and armor will get the rest. I don’t recall exact numbers.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

HoT trait changes

in Guild Wars 2: Heart of Thorns

Posted by: Sylent.3165

Sylent.3165

Ok well then I’m really beyond excited for this to release then!

HoT trait changes

in Guild Wars 2: Heart of Thorns

Posted by: IndigoSundown.5419

IndigoSundown.5419

Correct, after the new system drops, there will be no attributes tried to trait lines (now to referred to as specializations). So yes, you can use lines purely for the traits they contain.

To make up for losing the attributes on the trait lines, our character’s attributes will be getting part of those attributes and armor will get the rest. I don’t recall exact numbers.

Power, Precision, Toughness and Vitality will be raised from a L80 base of 926 to 1000. Stats will be added to gear (not just armor) to bring total stats available to about what it is now (i.e., not promised to be exactly the same).