HoT wish: Get people to Grandmaster faster!
HoT wish: Get people to Grandmaster faster!
in Guild Wars 2: Heart of Thorns
Posted by: Doombringer BG.3740
Yeah…. let’s make the game easier than it already is….
If people don’t wanna stick around cause they’re too lazy to learn the game and the things it provides to make one stronger, then the hell with them. You can’t expect to get everything on a silver platter.
The game’s already casual enough, it doesn’t need to get any more casual. And I’m a casual player. I got my first character in around 80h to max level. And I wasn’t even trying to level up as fast as I could. I was just running around…. exploring the map…. in zones way lower than my level….
(edited by Doombringer BG.3740)
HoT wish: Get people to Grandmaster faster!
in Guild Wars 2: Heart of Thorns
Posted by: Sephard.3985
“Level 10: Downed State and Healing Skill (give them a free one)”
Characters already start with a healing skill on creation (the mastery line associated with healing skills would have the first unlocked automatically?)
“Level 11-20: Utility/Elite Skills (give them a free one of each)”
Currently, characters do get a few utility skills while leveling up. This would need to be changed to unlocking mastery lines, which give you the “lowest” type of that skill just for unlocking it. Elite would be wierd to give away though, I think they should have to spend mastery to get one.
Yeah, the suggestions were under the assumption they may not give us a free skill and instead try to have a UI tutorial where they force you to put a point in trait line.
HoT wish: Get people to Grandmaster faster!
in Guild Wars 2: Heart of Thorns
Posted by: Iason Evan.3806
Little known fact: “Grandmaster Faster” was my rap name in the 80’s.
HoT wish: Get people to Grandmaster faster!
in Guild Wars 2: Heart of Thorns
Posted by: aliksyian.7642
I don’t know about the OP’s idea, but I’m really glad I got my characters to 80 before the new player experience. It looks like it takes entirely too long to get to the fun parts, now.
game isn’t supposed to be played the same way while leveling as it is in end game PvE or PvP, if you don’t like leveling and improvements over time, don’t play RPGs…
it looks like many people are just so sybaritic from all the QOL of GW2 that they would rather be L80 right after the tutorial, how sad…
you know what? go farm tomes of experience and don’t ruin leveling experience to those who like it…
PS: you probably skipped the fact that improvements must be slow and constant, if you give whole specialization at level 20 and say “hey man, you need another 20 levels until you get something new”, many people will just quit, because for many people the feeling that you get something new and improve with each level is part of the fun in RPGs… think about it
(edited by MaXi.3642)
Little known fact: “Grandmaster Faster” was my rap name in the 80’s.
God kitten I spat my coffee. Thank you.
game isn’t supposed to be played the same way while leveling as it is in end game PvE or PvP, if you don’t like leveling and improvements over time, don’t play RPGs…
it looks like many people are just so sybaritic from all the QOL of GW2 that they would rather be L80 right after the tutorial, how sad…
you know what? go farm tomes of experience and don’t ruin leveling experience to those who like it…
PS: you probably skipped the fact that improvements must be slow and constant, if you give whole specialization at level 20 and say “hey man, you need another 20 levels until you get something new”, many people will just quit, because for many people the feeling that you get something new and improve with each level is part of the fun in RPGs… think about it
Hey, that’s what Hero Points and the new tracks for skills and such are for. In fact, you still have to put points in just to get that specialization to grandmaster, I’m just asking for the option to get there faster. The same points you can get quickly from a combination of leveling and exploring the open world. In fact… you’d get more rewarded over time with this method than the current.
Current method? I level and feel unrewarded, and bored. It takes multiple hours to get more trait points. I pretty much do it just for certain build practice and the few times I feel like exploring, but then eventually I feel like doing that same exploring on a max level character that I can experiment more with.
HoT wish: Get people to Grandmaster faster!
in Guild Wars 2: Heart of Thorns
Posted by: Anchoku.8142
It does not take that long to level to 80.
Just do it. I have done it eight times. You can can, too.
Revy will take 1 month, max, without all the xp scrolls and whatnot.
Yeah…. let’s make the game easier than it already is….
If people don’t wanna stick around cause they’re too lazy to learn the game and the things it provides to make one stronger, then the hell with them. You can’t expect to get everything on a silver platter.
The game’s already casual enough, it doesn’t need to get any more casual. And I’m a casual player. I got my first character in around 80h to max level. And I wasn’t even trying to level up as fast as I could. I was just running around…. exploring the map…. in zones way lower than my level….
By casual, do you mean competitive?
Casual is when you can overcome things without having to learn the game, and gain advantages based on factors other than your own skill. Character progression strengthens this, as content is balanced around a certain point, and the ability to out-level it means that it can be overcome by just playing long enough.
Competitive would be if you automatically had everything unlocked, and content was balanced around that assumption. The only way to progress being to improve your own skill. It’s why SPvP gear is its own separate and easily acquired setup.
The whole reason that the rate of ability acquisition was slowed down, and enemies in lower level zones were declawed to compensate for it, was because they wanted to appeal to casual players that couldn’t cope with learning the mechanics of the game unless it was drip fed to them.
I guess that’s my problem. I’d like things get more interesting earlier on. At launch and in the initial betas, the game was hard, and you needed everything you could get to overcome challenges. Now the challenge is lowered, and most of the build defining (and more interesting to me) traits are gated to level 60 and 80.
It’s actually a pretty sensible suggestion. Synergies across trait lines are relatively rare by comparison to those within them, and it really is something that new players should be experimenting with before level 80.
HoT wish: Get people to Grandmaster faster!
in Guild Wars 2: Heart of Thorns
Posted by: toaster messiah.7320
Little known fact: “Grandmaster Faster” was my rap name in the 80’s.
I’m in love with that!
10/10 would buy album