How about: Re-balancing HoT Metas.

How about: Re-balancing HoT Metas.

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Posted by: Kite.2510

Kite.2510

Currently the only popular meta is the difference of Tarir, and that mostly because people loved to do it because of an exploit.
However most other event’s like the Chuck Gerent and the Nighttime in VB are mostly ignored by the population.

Verdant Brink:
In the Nighttime event, most bosses are ignored with the exception of the Wyvern Matriarch. For some “reason” all choppers can teleport you to the Pact Encampment, and the Matriarch is the boss that require the least amount of Masteries. So as a result, this boss always packed full of all the map population and overscaled, while the other bosses are pretty much empty. Also there appears to be no particular change or reward for those who beat all 5 of them, unlike Tarir, Silver Wastes or the Chuck Gerent.
What I Suggest:

  1. Hide the Matriach to only come out once the other 4 bosses are defeated. She can and already is taking a large amount of players so it’s perfect to leave it for last. Perhaps introduce some new mechanics to spread the population of players to activities around her.
  2. Upon the Matriarch’s defeat, Rather that spreading Airpods around the map, have a nearby crashed airship (Glory of Tyria?) open it’s cargo doors to allow access to a lot of supply drops, similarly to the Tarir vaults. The boss events won’t give Crowbars for them.
  3. Make the choppers offer a ride to the center of the map, only when the boss of that particular area is defeated.

Tangled Depths:
Chuck Garent Suffers from the opposite problem from the Nighttime event. It’s to kitten hard and the is little reward for partially completing it. The only way to take advantage of that is to organise a Raid through the lfg.
What I suggest:

  1. Make it a tiny bit easier. Not by much, as the open world content is already to easy as it is, but the Difficulty here is a major discouragement for most players. We have raids for hardcore stuff now.
  2. Failing a lain won’t fail the event. The cannon will fire with the power of the remaining lains. It won’t be enough to open a proper path, but it’ll offer access to rewards relative to the lain’s that succeeded.
…and don’t be toxic!

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

You might be behind the times.

  • People do the other metas all the time.
  • The AB multi-loot mechanic was removed from the game.
John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Ayrilana.1396

Ayrilana.1396

AB multi map was fixed almost two months ago.

For VB, only the choppers tied to each section, as well as the chopper at the main camp, go to the boss for that section. They don’t all go to the same boss. People just do Matriarch because it has an easy WP and doesn’t require all that much effort.

Hiding that boss is not an option. Sorry. People can just spread out.

Gerent in TD has already been nerfed enough that it’s a joke compared to what it used to be. Two of the lanes normally kill it in two burns with the occasional single burn. Those lanes can then stack on the other lanes and burn those gerents down.

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Posted by: DoctorDing.5890

DoctorDing.5890

There is a rumour of a new AB exploit but I don’t know the details.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Kite.2510

Kite.2510

You might be behind the times.

  • People do the other metas all the time.
  • The AB multi-loot mechanic was removed from the game.
  • Not on my watch.
  • I know it, but still because of it people are accustomed to the AB Meta, and I still find more people completing it than any other. Besides, I find that the AB system works better regardless of the exploit.

I’m not about Nerfing them. At least not any other than Chack Gerent. In fact I mention that I find most of the events in the game to easy.
I want to make them more accessible.

…and don’t be toxic!

(edited by Kite.2510)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

You might be behind the times.

  • People do the other metas all the time.
  • Not on my watch.

If you had read the other thread, you would have seen that people can find the other metas on all occasions within peak NA & EU periods and most/many of the others. It’s a mathematical certainty that you’ll need to use LFG; the random map you spawn into empties as people move to the organized maps.

In short, pretty sure it happens more often than you think it does.

  • The AB multi-loot mechanic was removed from the game.
  • I know it, but still because of it people are accustomed to the AB Meta, and I still find more people completing it than any other. Besides, I find that the AB system works better regardless of the exploit.

I’m not sure how that matters with regards to accessibility, since your argument is that people prefer the familiar. If the metas are changed, then they become less familiar.

I’m not about Nerfing them. At least not any other than Chack Gerent. In fact I mention that I find most of the events in the game to easy.
I want to make them more accessible.

The threads aren’t as different as you make them out to be. You say “accessibility,” but that’s all the OP means by “nerf the difficulty.” Like you, they have the mistaken impression that the other metas aren’t done daily, because they remember all the occasions when they show up on a map that isn’t organizing. (For the record, that happens in AB, too.)

It’s still worth merging because in both cases, someone is asking for ANet to fix something without demonstrating that it’s actually broken.

I’m not against ANet making changes to any of the four metas. However, I don’t think that it’s all that important or urgent to do so.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: zealex.9410

zealex.9410

By the time you manage to kill all the bosses in vb meta you should have reached t4 and 200% participation aka you get a bladed armor piece. And how if td meta is SO kittenING HARD making it a tiny bit easier would fix it? Wouldnt it require heavy nerfs instead. (funny enough whileni was making the legendary maguma related gifts i did 4 VBs 3 Tarrirs 3 TDs and 2 and a half DSs all of them succeded all of them on highest tier with the best rewards so ye i can see your point of them not being popular or runned.

(edited by zealex.9410)

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Posted by: Solstace.2514

Solstace.2514

Plenty of people do the other metas. It’s just usually one map and it fills fast.
I disagree with changing verdant brink. If you want a t4 map you have to beat all 5 bosses. The matriarch only maps are just done on low population maps.

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Posted by: AliamRationem.5172

AliamRationem.5172

Oh look. Another post complaining about HoT meta events by someone who obviously doesn’t actually play them or know even the basics of how they work! Totally didn’t see this coming…again. I’ll be sure to let Chuck Gerent know about these issues.

I’d be on board with the VB meta changing to only require defeating the 5 bosses. I think the requirement of holding camps on the ground makes it more difficult than it needs to be and the rewards aren’t really there for it.

The TD meta difficulty is fine where it is. However, I agree that the incentive isn’t there. They should increase the rewards for this event.

It’s a little odd to me that AB provides such vastly superior rewards while being the easiest meta.

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Posted by: Ookamikun.6472

Ookamikun.6472

Actually I’d argue only the VB meta should be changed up since it’s the only meta in my experience that doesn’t have any organization or LFG. I do agree it’s probably due to the “defend” phase which probably makes the meta longer than needed.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Actually I’d argue only the VB meta should be changed up since it’s the only meta in my experience that doesn’t have any organization or LFG. I do agree it’s probably due to the “defend” phase which probably makes the meta longer than needed.

It has both organization and LFG. It’s incredibly easy if someone explains it just before nightfall and if no one tags up (which seems to attract zerglings like moths to a flame, thus causing the ground events to fail quickly).

I find it a lot more appealing and quick compared to the Dragon’s Stand meta, which requires waiting around for a map to close, trying to get into the organized map(s), dividing into similar sized groups, getting it together for each set of preevents, waiting around for the slower lanes to finish the escorts and vines, waiting for the slower lanes to finish… and there, I’m already exhausted typing out all the times people are just waiting around. It’s a great epic meta, but … I can’t imagine myself participating more than a few times; it’s just too much waiting around.

In contrast, in VB, each person’s individual contribution matters, there is always something you can do to help (including calling out places that need people). And win or fail, it’s over pretty quickly.

tl;dr done well, VB is my favorite of the four.

Even so, I don’t think any of them need “rebalancing” — the each have their own character and I like that about them.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: LONGA.1652

LONGA.1652

The VB and TD meta events arn’t difficult after a couple of run when you know what skills to bring. But its the logistic of getting people to right place that make event difficult.

They should really update that Garent meta to have warm up phase like Tarir . Plenty of zerg fest event near the main WP. More Wallow to hop around the starting point of each lane meta. Or actaully make it like dragon stand . Longer time after event notification and have a meta trackers for lane count instead of relying on commanders shouting for helps.

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Posted by: Doam.8305

Doam.8305

Of course they need rebalanced just look at AB as a gleaming example also the biggest issue I see in this posts are that so many people have no idea what the difference is between balance and difficulty.

East- Glide over everything and bomb no armors even needed
North- Take any path you want across then set up a turret you don’t have to recross at all for the remainder
West- Shroom jump and glide over the right hand side bypassing mobs to release spores
South – Dead straight through the center of all the mobs pushing a bomb with lots of CC needed and the bomb will even get entangled from time to time with the most armors needed.

The balance is so bad in AB that most of East is constantly afk just hitting the vine to get credit and waiting it out. While South has the biggest burden the longest mechanics and the final burn itself is even left to South to call. Each lane should be balanced to one another so that the entire thing isn’t so dependant on one land or another lane can be filled with lazy afk players each and every go.

The wide variances in difficulty in the same meta has been an issue since HoT launched by far DS is the most balanced of the bunch with its three lanes but the others were in dire need of an overhauls months ago. It’s not even about exploiting by design depending on were you are during a meta your either carrying that meta or coasting for some easy loot and the burden should be equal across.

The issue now though is after so long people barely do the other metas and AB is still done the most because the meta’s themselves aren’t balanced as AB is by far the fastest and easiest meta to do in HoT it doesn’t even compare to the others. With new maps these metas will eventually die the damage is already done too many TD meta’s were the entire map blames Nuhoch lane and toxicity has gotten out of control. You only get one map but so many people flood in Nuhoch these days because that’s the one that’ll fail it leaves the other lanes short while others stopped trying the meta all together.

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Posted by: zealex.9410

zealex.9410

Of course they need rebalanced just look at AB as a gleaming example also the biggest issue I see in this posts are that so many people have no idea what the difference is between balance and difficulty.

East- Glide over everything and bomb no armors even needed
North- Take any path you want across then set up a turret you don’t have to recross at all for the remainder
West- Shroom jump and glide over the right hand side bypassing mobs to release spores
South – Dead straight through the center of all the mobs pushing a bomb with lots of CC needed and the bomb will even get entangled from time to time with the most armors needed.

The balance is so bad in AB that most of East is constantly afk just hitting the vine to get credit and waiting it out. While South has the biggest burden the longest mechanics and the final burn itself is even left to South to call. Each lane should be balanced to one another so that the entire thing isn’t so dependant on one land or another lane can be filled with lazy afk players each and every go.

The wide variances in difficulty in the same meta has been an issue since HoT launched by far DS is the most balanced of the bunch with its three lanes but the others were in dire need of an overhauls months ago. It’s not even about exploiting by design depending on were you are during a meta your either carrying that meta or coasting for some easy loot and the burden should be equal across.

The issue now though is after so long people barely do the other metas and AB is still done the most because the meta’s themselves aren’t balanced as AB is by far the fastest and easiest meta to do in HoT it doesn’t even compare to the others. With new maps these metas will eventually die the damage is already done too many TD meta’s were the entire map blames Nuhoch lane and toxicity has gotten out of control. You only get one map but so many people flood in Nuhoch these days because that’s the one that’ll fail it leaves the other lanes short while others stopped trying the meta all together.

And whats worse with a lane being easier than the others? That lane will get it low forst and then they will sent half their blob to help south.

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Posted by: mauried.5608

mauried.5608

Indeed.
There seems to be a strange mindset in this game that everything has got to be hard or its not balanced.
The AB meta has 4 lanes each of which have differant levels of difficulty which allows players with differant levels of skill to participate, and more importantly the event takes place in the one location.
Theres no need to be able to navigate the 3D world which is needed for the other 3 metas.
Everyone in the game isnt a super uber player.

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Posted by: Aeolus.3615

Aeolus.3615

ig u guys balance some Hot metas… they become slowpokes pve classes…

game works arround pve…

1st April joke, when gw2 receives a “balance” update.

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Posted by: Feanor.2358

Feanor.2358

First of all, I don’t know what you’re talking about. Metas are played all the time, in all 4 maps.

Second, they are all cakewalk. The only thing I see people fail is Nunoch lane in TD. If only they could, I dunno, look at the UI and follow the directions? It wouldn’t fail nearly as much.

It would also be nice if people knew to not port in scores to Patriarch because this scales its shield ridiculously and makes the fight last almost as much as all the other bosses combined. But that’s more of an QoL issue.

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Posted by: Ookamikun.6472

Ookamikun.6472

Actually I’d argue only the VB meta should be changed up since it’s the only meta in my experience that doesn’t have any organization or LFG. I do agree it’s probably due to the “defend” phase which probably makes the meta longer than needed.

It has both organization and LFG. It’s incredibly easy if someone explains it just before nightfall and if no one tags up (which seems to attract zerglings like moths to a flame, thus causing the ground events to fail quickly).

I find it a lot more appealing and quick compared to the Dragon’s Stand meta, which requires waiting around for a map to close, trying to get into the organized map(s), dividing into similar sized groups, getting it together for each set of preevents, waiting around for the slower lanes to finish the escorts and vines, waiting for the slower lanes to finish… and there, I’m already exhausted typing out all the times people are just waiting around. It’s a great epic meta, but … I can’t imagine myself participating more than a few times; it’s just too much waiting around.

In contrast, in VB, each person’s individual contribution matters, there is always something you can do to help (including calling out places that need people). And win or fail, it’s over pretty quickly.

tl;dr done well, VB is my favorite of the four.

Even so, I don’t think any of them need “rebalancing” — the each have their own character and I like that about them.

Mind you not saying it’s hard, it’s just I feel it drags on. Unlike the other three meta where fast action result in fast results, in VB you only really feel that at the boss phase. Otherwise you’re on the defensive and it feels like the only big contribution you could feel in the meta are successful defenses as trying to level up rally points barely adds to the meter.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Mind you not saying it’s hard, it’s just I feel it drags on. Unlike the other three meta where fast action result in fast results, in VB you only really feel that at the boss phase. Otherwise you’re on the defensive and it feels like the only big contribution you could feel in the meta are successful defenses as trying to level up rally points barely adds to the meter.

I’m saying I feel the opposite: DS drags on (for me), while with VB, I feel everything I do matters. (I agree that it can be hard to tell if we’re ahead or behind schedule.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Cyninja.2954

Cyninja.2954

I’m not sure what I do correctly and others fail. I take breaks from GW2, last one was 3/4 of a year. Basically I went from 6 months after HoTs launch to multiple patches later and a completely different meta.

Yet I was still able to complete over 10 chak gerrent events successfully (success rate aproximately 80-90% with complete random maps and joining an advertised map between 10-15 minutes before the event).

Completed 4-5 Verdant Brink T4 night phases (100% success rate) without even actively trying. Basically just noticed an LFG, joined the map, done. Now I’m sure I got lucky, but people complete this map daily.

Auric Basin and Dragon Stand aren’t even worth mentioning. Those get run on multiple maps every 2 hours successfullly. The events are fine

My advice: get used to using the LFG feature in this game.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: marelooke.9708

marelooke.9708

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again Start up a new LFG for a new IP, along with other people dropped in the same instance
6. Collect others showing up a bit late.
7. Have an easier time of it because reduced numbers decrease scaling (don’t forget to have each commander explain what to do ahead of time).
8. Profit.

Fixed that for you.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Cyninja.2954

Cyninja.2954

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

Sorry but I call bs. I have not been on map for any of the runs I had and joined within 5-30 minutes after reset and all the runs were successful.

I’ve been through DS with almost every one of my 18 characters. Most of them just to get the elite specialisation done asap because it’s easy 70 hero points. If you do not get in the exact 1 map you want, then be flexible and join a different one. The map is nearly fail proof if full and it is always full when advertised in LFG unless you start less than 1 hour before reset.

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Posted by: Vayne.8563

Vayne.8563

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

I’ve done dragon stand dozens of times. This has literally never happened to me, not even once.

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Posted by: Genlog.4983

Genlog.4983

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

I’ve done dragon stand dozens of times. This has literally never happened to me, not even once.

i have the same problem and Anet really need to fix that
had a very big zerk to get ready for DS

dragon blow us away from map i ress back and wola am on a empty map -.-
it happens allot

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Posted by: Vayne.8563

Vayne.8563

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

I’ve done dragon stand dozens of times. This has literally never happened to me, not even once.

i have the same problem and Anet really need to fix that
had a very big zerk to get ready for DS

dragon blow us away from map i ress back and wola am on a empty map -.-
it happens allot

You join a squad or set up a squad in the map before you die. Then you join on the commander right after.

You don’t just stand on the map and wait to die until it goes.

You can also use LFG to join a squad that’s about to go in.

That’s how you do it. Standing there not joining a squad, of course it doesn’t work. Why would it?

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Posted by: marelooke.9708

marelooke.9708

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

Sorry but I call bs. I have not been on map for any of the runs I had and joined within 5-30 minutes after reset and all the runs were successful.

I’ve been through DS with almost every one of my 18 characters. Most of them just to get the elite specialisation done asap because it’s easy 70 hero points. If you do not get in the exact 1 map you want, then be flexible and join a different one. The map is nearly fail proof if full and it is always full when advertised in LFG unless you start less than 1 hour before reset.

Never having seen something doesn’t mean it doesn’t exist. The responses in map chat indicated quite clearly that it was a known problem.

So granted, it probably doesn’t happen often, but it’s seriously annoying when it does.

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Posted by: Feanor.2358

Feanor.2358

If you’re in a squad – like you should be, really – it’s just a matter of joining the proper instance. Yes, it can get full before you join it. BUT, most often you can still join it by just keep trying to join. My guess is there are always people whose connection drops, or something IRL makes them leave, or join their own squads in a different instance, or whatever. The point is, you can usually end up where your squad is.

If you’re not in a squad, then it’s just your own fault, sorry.

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Posted by: Sartharina.3542

Sartharina.3542

What they really need to do is change the timing on the metas, so that Dragon’s Stand follows very shortly after Tangled Depths, so that the two events logically flow from each other.

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Posted by: zealex.9410

zealex.9410

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

I’ve done dragon stand dozens of times. This has literally never happened to me, not even once.

It happens :/

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Posted by: Lahmia.2193

Lahmia.2193

Best thing to do is make a new sink for HoT account bound materials (ley-line sparks/airship oil/auric dust etc). I’d start doing HoT meta again if they had more value.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: Feanor.2358

Feanor.2358

Best thing to do is make a new sink for HoT account bound materials (ley-line sparks/airship oil/auric dust etc). I’d start doing HoT meta again if they had more value.

So much this.

I’ve been sitting on full bank of these for months.